Jupiter Hell Review (DemoNn)
True to its Roguelike roots, Jupiter Hell delivers a turn-based dungeon-crawling RPG experience with the ever-daunting challenge of permadeath.
At first glance, this game seemed a bit shallow to me. But the more I gave it a chance, and the more I met my untimely demise, the more its strategic depth began to take precedence. Turning off the heavy metal soundtrack and reducing the frequency of the Player Character’s voice lines made a surprising difference. It allowed me to focus on the tactical gameplay, often demanding long pauses between turns to carefully weigh my options and decide on the best course of action.
Also worth mentioning, there’s a strong emphasis on inventory management.
Not only is this game retro themed, but information about this game is as obscure as the game itself, which evokes a pre-internet nostalgia where discovery was part of the journey. Unless you’re willing to scour an ASCII guide, you’ll likely stumble upon new secrets purely by accident, even after dozens of hours of gameplay... Wait, you can shoot doors?!
In typical Roguelike fashion, Jupiter Hell’s levels are procedurally generated, keeping each run fresh with plenty of new weapons and armor to find to make up for the badass set you lost in your previous run. Add to that 3 distinct character classes, multiple difficulty levels, and a variety of game modes & challenges, you can be assured there's plenty of replay value here warranting several returns to this gem of a game for years to come!