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cover-High on Life

Sunday, February 26, 2023 4:11:26 PM

High on Life Review (Torllay)

Although I had forgotten about this game, I bought it on launch day after reading the news about it coming out. By the time I got home from work, I was also reading about how the game was not in a great state when released so because I was playing other things I pushed it aside until yesterday.
First of all, let me say this game is a really nice first-person shooter with really good gunplay and funny Rick-and-Morty-esque humor. It reminds me of old story-driven FPS games like Bioshock and Borderlands.
Now that that's out of the way, this game for me, after these many months was still unplayable.
This was the first time in my gaming life I got physically sick from playing a game. I felt motion sick, had my eyes crossed, feel tired a few hours after waking up, and kept tearing up if I focused too hard during a fight. It has one of the worst combinations of FOV, camera shake, and Anti-Aliasing I've EVER seen.
The camera shakes too much, more than it would in many games at the max setting. The FOV even at max still does not really stop everything from being too close especially when aiming down sight, and the AA must be the worst TAA implementation in years leaving ghosting on everything. Everything looks under a constant Motion Blur even when removed! Look at this picture I took! The only time I remember such a bad TAA implementation was RDR2, but I was running it on an old computer that could only run it at 30FPS. Usually, TAA at, and over, 60FPS should not be that bad and yet this was bad at 144FPS too. There were moments where if a gun was moving a lot in the frame, it would ghost all over and look almost like a low bit-rate .mp4. And this picture is of a foreground object, focusing on something that was far when going towards it or, God forbid, enemies was impossible for me.
It's not a bad game, although the recent news about Justin Roilands doesn't make it easy for me to suggest it, but that is a grey area I won't get into. The whole "separate the art from the artist" and that there are countless more people behind this other than him and such.
Anyway, just keep in mind, the game while not bad and genuinely fun, can be hard to get through for the reasons I listed.
I looked forward to it for a long but, but because of technical problems with the way the game is rendering, I'll give it a: 6.9.