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cover-Gun Club VR

Friday, May 31, 2024 4:35:48 PM

Gun Club VR Review (Nightfall)

This has a fun soft spot for me, Sure H3VR is a common point of comparison: the two are gun range games in VR from around the same point time. Still, there are some points to consider that contrast the two as well.
H3 has worlds that are large, complicated experiences and some arcade qualities in some scenarios, whereas this game is an incremental progress arcade game. You begin with a simple pistol and accrue funds from gameplay, you have to earn new accessories which are universally usable if not applicable such as rails, grips, lights, dots, and more - as well as collect upgrades per weapon, such as magazine sizes, speedloaders, and ammunition types. Across dozens of weapons for a few types of weapons, the collection aspect is tangible.
Another point is that the mission types are varied- there are shotgun courses, pistol courses, and so on. These missions start easy enough to onboard you to a new weapon type but are will grow in difficulty.
Overall, a good pick to get someone into VR. It gives growth, progression, and a safe and slow descent into gunplay in VR settings. I picked it up originally on the Oculus store years ago and picked it up on steam somewhat recently as buying on Oculus is a bit of a pain, but it is worth noting it does support standalone mode for quest users - just without weapon painting.