Gun Club VR Review (chronometrics)
Retired Marine Corps here, former infantryman and Iraq War vet. There are quite a few weapons in here that I'm intimately familiar with in real life, and not one of them feels right in this game. The MP5 feels comically huge while the Beretta 92 feels tiny and slim, the M1897 feels stick thin, the M67 frag is too small and the Mk 2 pineapple is way too big. After learning how to deal with the clunky-ass controls and playing with the surprisingly small number of guns (there were a few cool ones, but why so many versions of the P90?) I rebuilt the rifle I did my last rifle qual with, an M16A4 with ACOG, but when I sighted in the reticle was all fucking wrong, and in that moment I realised this game was made by people who don't actually know anything about guns.
Edit: the reason I bought this in the first place was because Google said it has the M202 FLASH, but apparantly the M202 FLASH is part of the Heavy Weapons DLC, which is not available on Steam.