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Sunday, February 23, 2025 1:12:37 AM

Ghostrunner Review (Meat Clown)

I am giving Ghostrunner a cautious recommendation, but it is important that you know what you're getting into. Ghostrunner is equal parts fast-paced platforming and frenetic fighting. The former part is actually really fun - zipping around the levels, running on walls, grappling and activating switches with projectiles fluids together perfectly and those moments were my favorite part of the game. The fighting, on the other hand, is flawed, mostly because the encounters are more puzzles than they are actual battles.
What that means is that there are clearly "right" ways of tackling battles, and trying anything other than what the developers intended you to do will quickly lead to death. You die in one hit, and so do enemies, which just reinforces that puzzle structure. First take out this enemy, then take out that next uncovered enemy, and so on. It *sounds* cool in theory, especially with the fast-paced movement, but especially later in the game there will be encounters where you will just die over and over until you puzzled out the exact correct way of going about the 8 enemies firing or dashing at you from different directions.
It gets rather frustrating, but there is usually a way to make it easier on you by baiting enemies into certain directions or reflecting projectiles by equipping one of the unlockable modules that give you certain bonuses. You also unlock abilities over time, but the resource to use them takes a long time to refill, so I only used them rarely. Still, they can make combat a bit easier if you use them well.
The visual design of the game is very good, as well as the soundtrack. The story is nothing to write home about, very predictable and serves as nothing more than a backdrop, but it's fine. There are collectibles to find, an optional DLC I did not try and also a Hardcore Mode you unlock after playing through the game once, but that I will stay far away from.
Ghostrunner is also surprisingly short; it only took me about 6 hours to play through the main story, with some AFK time. Overall, I wish the game leaned more into the fast-paced platforming and less into the combat, but both are here with equal measure and if you only like one part of the game, you might get annoyed with the other. Still, it is a very stylish game with a lot of love put into the environments and animations, and it's definitely worth a playthrough if you know what you're getting into.