Foxhole Review (CadeyrnOfAlesia)
Simply put, this is the greatest MMO I have ever played.
When I first heard of this game, I dismissed the idea that players actually worked together. I could not believe that a developer team could create a game where it takes a minimum of 3 people to fire just one artillery gun. Yet not only have they managed to do this, but the mechanics are set up to make this fun. I have seen more teamwork in just one game than I have seen in all other MMOs combined.
The mechanics of the game are more complex than most war-games and even rival strategy games. Yet simple enough for any player to learn with patience. The players are in general polite and welcoming of new players. On the front lines or behind the lines, there are many vets willing to patiently teach newbies the ropes.
There is a quasi patriotic aura for each faction that leads to players trying to help new players learn the skills necessary to win the war. Your war. Our war.
Unlike any other MMO I have played, this MMO alone has a real player driven mission to win the war. Every minute of every day, there are battles raging across every hex. Each battle, large or small, is genuinely important. Whether it is a titanic tank battle for control of a city or a single partisan sabotaging logistics deep behind enemy lines, each person is engaged in what feels more like a real struggle than any other game I have ever played. The nature of the player-driven war makes the game into an environment for a thousand side-quests culminating in the thrill and relief of finally winning a war that has lasted potentially weeks. There is the thrill of driving the enemy back and capturing a town. There is the comradery when you and a few people are under siege, struggling trying to hold ground against a horde of enemy tanks. There is the relief of seeing a player deliver desperately needed supplies after you have used your last clip of 7.62mm. There are genuine ups and downs that feel real because the people who make it possible are you and your comrades in arms. You can shape events which affect the outcome of a war driven by hundreds of other players.
I recommend this game to everyone. The mechanics are so deep that there is something in it for everyone. There are numerous squads filled with vets willing to teach newbies for those who like working with others. Or if you like working alone, you can be an insurgent working deep behind enemy lines or a logistics trucker delivering supplies to an embattled front.
There is something both thrilling and haunting when you are driving towards the front line with a truck filled with artillery shells and as you approach the battle, first you hear the scream of enemy shells and the blast as they hit the city. You hear the return fire from friendly howitzers blasting away. Players are rushing around building defenses or unloading flak guns from trucks. You hear a tank commander issuing orders to his crew as you pass. You hear a man calling out coordinates for his artillery crew. Then you hear the machinegun fire in the distance, just ahead of you. Then the small arms fire and you realize that the front has pushed towards the very base you are trying to resupply. When you deliver the crates, the players praise you for delivering what was so desperately needed. You hear genuine relief from real people from every country and you even feel a sense of pride in your in-game country.
This game is amazing.