For the King II İnceleme (Delaiden)
game is in terrible state in multiple areas and it needs a lot more patches
balance-its nightmare-loot is literally nonexistent, npcs are extremly strong compared to you;
performance-frequent stutters;
we played as 4 friends and first time we started game, we spend 20minutes trying to join into the game, we had multiple crashes, errors with loading into the game,broken UI which needed to restart game, which lead to not being able to join into the game;
you cant even report bug because of broken api service;
ui is bloody terrible compared to FTK;
cant close inventory with esc;
cant look into the market while its not your turn;
in combat you cant check mobs debuff/resist and so on and you have to just stare at screen until its your turn;
this is a big NO and if I could, would definetly refund the game
save your money dont buy this game until its properly fixed
EDIT1:
I really really like that devs are communicating with players and are actively fixing issues. I feel like we as players have impact on game we love, which is great. Keep up good work and we will enjoy this game.
Few more issues I forgot in first review:
-queensguards-they dont drop a single piece of loot, why ??
-passives-non-existent-in our first play session of 5,5hours, this is a list of how many times were our passives activated
*Steadfast* - A SINGLE TIME(we had blacksmith friend with shield and one hand whole play session),
*Find Herbs* - TWO TIMES(our herbalist),
*Craft Scroll* - NOT A SINGLE TIME(our scholar);
*Called Shot* - this was the only passive that was active numerous times and imo this is only balanced passive
-gold/loot-needs serious buffs-problem is, that loot is same(or even less) as in FTK1, which means that if you play as 4 people you cant get enough of gold and loot,example: in first play session we had blacksmith that bought 2 armor pieces and he could not afford any herbs, because we had to funnel all of our gold into one person so at least one of us was fully equipped, that makes you being forced to play with 3 or less people, which doesnt make any sense, main selling point of FTK2 is to play with more friends, why am I now being punished for playing with friends ??
-experience-needs scaling adjustment for 4 people, again you are forced to play with less people, and being punished for playing with more people
-main quest-has to be rushed,there is so little time, that you have put everything aside and just rush it and even then you can make it barely in time, this would needs few more balance changes
As I said in start, Im happy that devs started to adressing these issues but there is a still long way to go..