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cover-Fluffy Horde

Thursday, November 8, 2018 9:51:03 AM

Fluffy Horde Review (Penglue)

It's a nice little game and it's not very costly with good charm in its visuals.
The music got on my nerves a little, but it's okay. There is voice acting and it’s difficult to like, personally.
The humour is a mixed bag but made me smile at one or two points at the very least.
However, I stopped playing after 30 minutes, which is enough time to play the first 10 levels if you repeat them once or twice to get maximum medals. The thing is, the first 10 levels give the impression to me this is 90% puzzle game, rather than a tower defence or strategy.
I don’t usually switch off this quickly, and I maybe being a bit harsh, but currently the game just has no reason to continue playing. It’s likely because I went in with different expectations.
You start a level, you have an objective, and there is a specific way to solve the level perfectly (which is often given away by the medal rewards.)
It’s possible the first 10 levels I played are just an introduction, but if that’s the case they let the rest of the game down.
When someone says “Tower Defence Strategy where you fight off hordes of bunnies” I think, “oh heck that sounds cool!”. The videos, pictures and description make it sound like you’re defending yourself against waves of bunnies when in reality you’re going though one hundred 30-60 second levels where there’s a limited number of ways to complete the level and even fewer to get all the medals (Which don’t seem to mean anything, but they are presented as objectives).
These first 10 levels seem really dry. The few mechanics that were added in the first 10 levels were added at a steady rate which I can’t fault, but they were not particularly interesting mechanically.
A unit which acts as a decoy for the bunnies. A princess you have to escort to the exit. Luring bunnies into a pit. These are mechanics I expect in puzzle games, not a tower defence.
The fact the levels are so short means I don’t have time to get my teeth stuck in before I am shipped off to the next level.
If a survival mode with all the bells and whistles is added, I would probably retry this game and re-write this review. Currently it doesn’t drive me to keep playing. I was very close to recommending this simple due to the fact it’s 100 levels with some replay-ability for £6. So take this review as “on the cusp”.