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cover-Fallout: New Vegas - Gun Runners' Arsenal

Friday, May 6, 2022 11:27:40 PM

Fallout: New Vegas - Gun Runners' Arsenal Review (dirt)

Gun Runner's Arsenal is "that" product you have to review on Steam, the one you wish you could give a middle thumb because you don't really know how you should rate it.
There's nothing inherently wrong with this DLC and it's not bad. It adds a nice late-game money sink, a ton of fun new weapons (Including a homage to a fan series that was being made around this time) and improved old ones, and even some challenges to try and complete, but it's just boring.
It's boring, barren, devoid of anything interesting about it. While the other DLCs have their own story to experience, characters to meet, a conflict to solve and world to explore, GRA is just new weapons and ammo being added to the vendors, alongside a single perk for more Grenade and Mine recipes. Nothing wrong with just adding some new stuff to buy and make, but all of the other DLCs manage to integrate them into a world instead of just dumping them onto vendors. The most egregious example however, is the implementation of the new Unique Weapons.
Unique Weapons have stories to tell, often with the restriction of just the environment. They incentive the player to explore every location they can in hopes of finding them, and they add to the world because of it. Meanwhile in GRA you just hand someone a wad of caps and you have the gun, and out of all of the weapons added, only 5 have a sense of history to them, which is just a real shame compared to the designs of most of the other Uniques. These weapons are certainly not lacking gameplay wise, and many feature very unique deviation from their base counterparts, but I honestly don't think it's a good idea to add Unique Weapons if they can't be justified from a story perspective, even something as simple as a fancy Lead Pipe found in the Sewers by some Scavengers.
I will still give GRA a positive review because it's a good DLC, but for the reasons described it's a very mediocre addition to New Vegas. As Nexus Modder phoenix0113 put it, it feels like what Fallout 4 does, where most of the "Unique" Weapons are just purchased from merchants.