logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Eador: Masters of the Broken World

Thursday, October 20, 2022 1:24:50 AM

Eador: Masters of the Broken World Review (jaypeg3)

I really love this game. I'll admit, there's a lot of room for improvement, but I have no regrets about the number of hours I've sunk into this game.
First off, the good. This isn't a great fusion of 4X and RPG game elements, but it is a good one, using each style to complement the other. It keeps the feeling of steady improvement that 4X games provide, but avoids the tedium most 4X games have in the late game (where you have to slowly uproot your opponent) by allowing you to head straight to the opposing capital once your heroes grow powerful enough and end the match. It preserves the resource management and tactical feel of a 4X game without creating an overload of too many units to keep track of. It is a combination I would really like to see more of in the future. I also found the market value mechanic for rare resources to be a brilliant innovation, allowing you to build units that require rare resources (thus preventing stagnation of a factions military capability) but only by paying a constantly increasing price for it (providing a growing incentive to secure resources for your faction)
Room for improvement. The number one thing for me is the story. The developers clearly spent a huge amount of time creating detailed backstories and personalities for the NPCs, but there are not many opportunities to take advantage of it. I feel like most standard 4X games allow for far more variation in how you interact with the other factions than this game does. It also needs to either be shorter, or have more variation in units, environments, and upgrades. There wasn't much reason to vary my strategy once I filled out just half the tech tree.
I didn't find it super glitchy compared to most games. In several hundred hours I don't think I saw more than three or four glitches, but each of those glitches did require replaying four or five hours to get past. So low glitch frequency, high glitch impact.
Overall it's a gem. An unpolished gem that hasn't been fully separated from the surrounding rock, and has bits of cloudy junk in the middle, but a gem none the less