Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition Review (Blazerules)
This review is coming from someone who still plays multiplayer on the regular with the GoG version so I am innately familiar with the game. I launched it (when it didn't crash) and it doesn't seem all that different to the original.
I'm happy to update the review come updates, which I hope they will.
The positives:
It's NWN2, it runs about as well as the GoG version. It has some minor changes done to it to be more usable but it doesn't feel all that different to the original complete edition.
The Negatives:
1. No borderless window option
2. 4K UI scaling is awful, the cursor is larger than my thumb. It looks like it was made for blind grandmas.
3. No scaling options
4. Multiplayer browser has been made quite literally worse than the GoG version that has categories.
5. Bugs that were fixed by the community almost over a decade ago are still present.
6. 64 bit client for multiplayer is missing.
6. Graphical options were removed
7. New bugs (EULA opens every time, hit sounds dont play, wrong voice selected on character creator etc)
8. "Perform Default action on target" no longer performs default action on target, such as attack the target. So the keybind is useless.
9. AI Texture upscaling is done inconsistently. Some textures are perfectly clear, and look kind of good. Others look like a blurry mess with visibly blown up pixels. Almost look base game (Did they forget to upscale some?). This can look worst when you have an object that seems to have 20 times the texture quality of the object its on top of which is very jarring. It can look like the HD Texture Pack cat meme.
There's little reason to replay NWN2: EE if you already played the GoG version, the changes don't justify it. And the UI changes are worse than base GoG version for 4k monitors which is what I still run the game at. The primary appeal of NWN2 in the long term is multiplayer and that doesn't seem to be in the best place right now with the client and as servers update, the latter not being on Aspyr. There's tons of things the multiplayer community would want and expect from the MP being updated.
I do hope Aspyr fixes the issues as they aren't that difficult to work on in the long term and all pretty minor. Though it is strange that the server browser was made worse.
So far the GoG version with the community made Client Extender is by far the superior way to play this game, which is baffling.
On the EULA front:
You can fix this by setting EULA=1 in nwn2player.ini where ever the documents directory for your game is.
On UI Scaling:
UI scaling exists, but it can only be changed in an .ini file for some strange reason.
Find the documents folder for your game and in it the nwn2player.ini (There is one in the main game file and one in the documents, the one in the main game doesn't seem to work for me)
Find here you can change the scale of the UI! setting UI EE Scale to be UI EE Scale=0.5 makes the cursor an actual reasonable size. UI Scale itself is for all the UI in general, so 0 would be not upscaled and basic untouched UI from the base game.
Why Aspyr didn't include changing the UI scaling in the options is a question only they can answer because it's a free win that they already did the work for.