Dungeons 4 Review (Mesarthim)
This serie became oversimplistic with PG graphics and jokes !
The demons are less and less demonic, very few creatures for each faction.
Dungeons 2 had really cool doors associated with each faction now the doors are all the same, as in D3.
The overworld is stupid, you just attack one building and an entire area is "evilified".
(the overworld part feels so useless and like an after throught)
Lots of bugs and pathfinding problems. (creatures also gets stuck in buildings)
The factions have become less and less interesting as the serie move forward.
(there's no reason to want a room or a creature more than the other, safe for healers)
Very little effort has been put into this game and it saddens me to no end when the game was so awesome before.
+ you still have a cursor and a hand of evil following it which is totally annoying, the hand is often in the way and you need to shake your cursor to make it go away further so you can finally see and build what you need.
And this is the issue when the UI is not getting in your way.
I wish they would stop with Talia, she doesn't bring anything.
Creatures don't work in rooms anymore, only workers (the snots) which makes them less meaningful.
I was sceptical to begin with but finally decided to purchase the game... What a waste !
In the end, nothing really new in this game, this is a game that was rushed out for the company to make money out of the fans.