DmC: Devil May Cry - Vergil's Downfall Review (Hazardous Wastrel)
Stylish Rank: D
OOF. What an awkward experience this was. Apparently this DLC came out only a few months after the game was released and it REALLY shows. Maybe instead of making a pitifully short campaign that serves as a character assassination they should have focused more on refining Vergil's combat and just made him playable for the main campaign... you know, like every other Devil May Cry?
- Story has almost no context, none of the events leading up to this are clarified or explored in any depth, leaving questions that will never be answered because no one cared.
- A few short missions that are a string of repetitive fights using the same combo of enemies, occasionally broken up with basic platforming.
- Environments are mostly static now, and made entirely with reused assets.
- Playing as Vergil feels stilted and clumsy
- One boss fight
While I didn't care for Vergil as a fedora-wearing hacker-man freedom-fighter, this DLC paints him as turning even WORSE than the antagonistic Vergil of the mainline Devil May Cry games and makes him into outright despicable villain. Was this supposed to be bait for a sequel that never happened? It just leaves a bad taste in my mouth and I wish I didn't play it.