Dead by Daylight: Dungeons & Dragons Review (Screaming Bill)
I would say that my opinion on this dlc is neither positive or negative but rather netural, not because the dlc it's self is mediocrity, no on the contrary it has potential to become on of the best but some things need a little bit of work.
Here are the things that have drawn my attention
1: the mirror illusion perk for survivors is extremely unique and extremely fun but kinda useless once the killers notice it. In my opinion it should get buffed, the 50/100 generator progress for an ability that hardly harms the killer you cant move it and it disappears on one hit is kinda too much. You should keep the 50 percent gen but let us reuse it after in different locations, please do not waste this opportunity for an amazing and extremely fun and balanced perk.
2: the new map is neither good for killers or survivors, it's very large and difficult to navigate for both killers and survivors, with a few bugs here and there but the loops are terrible for the survivors, there are hardly any useful pallets to use and many dead zones, sure being a larger map makes it harder for killers but still the lack of good chase is boring for both sides. Make the map smaller and put more loops or at least make them useful
3: the new killer is fun to play both with and against, i like the chest gameplay although i think his powers could use a small cool down between them, instantly casting a spell after another it's kinda op especially when there is hardly any punishment after missing it. The skeleton power is pretty easy to dodge but combined with an instant mage hand with no hindered effect on the killer is pretty powerful and puts you on a lose lose situation.
In conclusion this dlc can become one of the top with a few fixes, it is almost perfect, almost but the things i mentioned above really make a significant difference to my personal enjoyment especially the mirror illusion perk, you got an amazing and different thing here, please for the love of Talos buff it!