Crysis Remastered Review (Mr Milamber)
Can it run Crysis, the term has been renewed. That is the short version.
Considering this is a remaster, not an entire remake. It will on that setting, demand an RTX 3080 or better to run, at least in 4k.
The original was released in 2007, running the second iteration of CryEngine.
A piece of gaming history.
What has changed, considering it's a remaster it still uses the original game's assets. Like all remasters do.
What has been added:
*Higher Draw Distance LOD, would be the most noticeable.
*Completely new lighting techniques, including Ray Tracing. Your GPU doesn't even need to support it, it's built into the engine itself. While the game offers some basic extension to it, turned on by a simple checkbox.
*Tesselation on more objects such as rocks, mainly is where you will notice it.
*Texture resolution on assets, some are even remodeled from scratch.
*Sound samples, mainly on guns and they way they sound.
* Ray Tracing light effects, you can run this effect in this game even without an RTX enabled GPU. It's embedded in the engine's software according to Linus Tech. Also here the minuses begin, it's demanding. A lot!
* Quality of Life improvements to the controls. The control scheme is taken from Crysis 2 and 3, and gives you easier access to the nano suit. However if you preferred the original game's controls, you can still go back to that. Other QoL stuff is the intuitive toggle function on certain actions such as aim down sight and crouch. The original game locked ADS to toggle and crouch to hold and you could not change that. This point is probably the only reason I would recommend the remaster over the original. That and this remaster IS very good looking if you can afford to turn up the graphics settings.
-Shaders, makes the game look like a cartoon. It's not celshading thankfully. Everything is just too green, too lush. Where the original showed moonlight on the palm leaves, here they simply look... unreal. You can easily mod this however.
-HDR, but absolutely gives nothing for it. We're not talking anything remotely HDR10 here. It's like they forgot that HDR supports 10bit color depth but all the assets are still 8bit. Games that supports W11 HDR enhancement looks better using it than this game does with official HDR support.
-Again Texture resolution, apparently or obviously resolution doesn't always mean sharper. Some look even worse than the original, like parts of trees, even the nano suits in some places like the helmet. Faces of the main characters? Generic NPC's look better now than the main cast of the game.
-Shadows, they simply shimmer all over the place now a lot of the time. Most likely to the in game Ray Tracing lighting. When it works, it looks great, but it often does not.
-Vegetation, as beautiful it looks on picture, once you're in the game you may notice how static they are. Trees and brushes no longer moves in the wind, no longer do you or NPC displace vegetation in the same realistic manner, nor does the brushwork hide you effectively as they did in the original game.
Also the animations on them seem to be locked at a very low frame rate whenever displacement does occur.
Game does support DLSS! For those with an nVidia card who wants to enjoy this title in 4k. You will need that turned on. Or simply install the original and run it in 4k with ease. It demands about 4GB V-RAM (Which is one of those reasons it never ran well at all on older machines when the original came out, most cards sported about 256-512MB at best back then, but then the target resolution was 1024x768, not even 1920x1080 widescreen, 4k was a dream far far away nobody had probably even thought of being a possibility in video gaming back then)
The original Crysis runs very well on modern machines from the last 6 years or so. A GTX 1080 can run it in 4k. This remaster however, not so much.
I was running this remaster with an RTX 3080, on an Intel machine 10th Gen i9 10900k, 32 GB of DDR4 RAM at 3000MHz XMP and from an M.2 Drive. Still PCI-X gen 3.0 but... on "Can it run Crysis" settings with DLSS on Quality I get about 40-50 frames per second, in 4k. A stable 60 if I run on Very High. With experimental RTX effects and HDR turned on. This for comparison is about the same I get from Cyberpunk 2077 with Ray tracing turned on and reflections on Psycho and with DLSS on Auto. (Not Quality setting for DLSS it becomes unplayable in 4k for some reason on nVidia cards now when everything else is maxed out, except maybe on a 4090 and is thus the pinnacle on hardware demanding PC games currently, despite even this remasters release trying to clearly be mainly intended to take that back) Either way I guess it's safe to say my machine can run Crysis =)
This though is from a remaster of a game that have much smaller levels and was made in 2007.
Does it look good? Yes, is it indeed does, but it still feels like an old game even visually. You can tell it is a remaster, not a remake.
Don't buy this if you are just looking for a good game to enjoy, unless it's on sale, otherwise I would go for the original version. Because it was great as a game and still is!
Especially on Delta difficulty where you really had to think and plan before you acted. Even on easy it was difficult to go full Leroy Jenkins, but on Delta it truly shines.
Only buy this version if you want to push your new hardware to the max or are interested in getting the Steam Achievements. Though you can also buy this version of the game on Epic Store depending who has the better prices for the moment.
The best part of this release however, it's an EA owned IP, but doesn't require neither Origin nor EA Play third party applications or accounts to run. It does blow a bit of fresh air into an old but fondly remembered title that is indeed a very important part of PC Gaming History.
Crysis. A title that pushed boundaries of video game fidelity, in fact CryTek, just like Epic has always been about that and the simplicity to use their engines for video game creation. This particular title was definitely a big reason why other video games started looking much better than before. It was and still is a great showcase what games can look like, and I mean even games made today! 13 years later. This version, is sadly a bit generic. Adds things you will most likely not notice all that much, unless you run a comparison of them next to each other. If you want a showcase of RTX effects, even Minecraft and Quake II RTX does a much better job of doing that, or I recommend Cyberpunk 2077 or Watch Dogs Legion to best enjoy that as a tech demonstration.
I would buy this remaster only for the Benchmark, "Can it run Crysis" hence the other title comparisons, and the Steam Achievements. Otherwise, the original release will do you just as well.
You should also know there are MASSIVE differences in the game play when using the sequels mechanics. They were better the first time around I felt, even if they caused you to think before you acted more.
Also the AI is MUCH better at spotting you in the remastered version, even on Delta, making the game immensely harder than the original release.
And last but not least, the original did not use checkpoints or constrain you to to them, the original uses the old fashioned manual saving system and relied on that. The remaster does not offer this, it is a MUCH harder game than the original in comparison. Even on easier difficulties.
Another last minute negative thing: The expansion for the original, Warhead, is NOT included in this release.
Though Warhead was also standalone, you do not need the original game to play it.