Crysis Remastered Review (acdcdave1387)
Pros:
Ultrawide supported just fine
Young people coming up can play and enjoy a legendary shooter that I loved so much back in college
...that's about it
Cons:
The manual save system is completely removed. It has checkpoint saves only and you can't choose to go back to specific checkpoints either...your only options are the most recent checkpoint or the beginning of the level and that's it.
Every time I start the game back up, that dastardly motion blur setting is back on again no matter how many times I turn it off.
While some of the sound effects have been improved (starting rifle and the pistol for example), some are just as bad as they were before (the fictional AK sounds unchanged) however some are significantly worse...the footsteps, even when walking on grass or sand sound like you have giant metal boots and are moving on a metal floor...even when sneaking softly.
To use the suit quickwheel menu like the old game, you enable this in the gameplay settings. When you are crouching down and access this wheel, it causes you to stand up for no reason. So hiding behind something and accessing this wheel to cloak means standing up and being seen, defeating the purpose of cloaking because now you need armor mode and are in a fire fight. If you disable this classic wheel mode, you are either in armor or strength mode and just manually enable cloak when needed. However, when you run, it auto uses speed mode! What, why!? I don't want to use speed mode every single time. That should be its own separate setting in my opinion.
I think the stealth is off...I used to be able to crouch and hide in bushes/shrubs or prone crawl in high grass until fairly close to an enemy, causing them to get surprised. Now I can sit perfectly still in some bushes and the enemies see me from a pretty good distance away. Crysis 2 and 3 had that issue where stealth was REALLY bad so I'm guessing they maybe used a newer Crytek engine from one of those games to make this one and weren't able to replicate the awesome quality stealth that the original had.
The game is horribly optimized.
Optimization deserves its own section:
I'm no fool, I get that the highest settings are often designed for screenshots and to attract gamers. It gives us something to upgrade for, gives us something to compare to, gives us something to benchmark etc. So typically if I can't max a game I lower stuff one setting at a time as needed and eventually play it smoothly. My system currently is an i9-12900k, 3090ti and 32GBs of DDR5 running windows 10 on a gen 5 (EDIT: oops gen 4 not 5) PCIe NVMe. Theoretically it should be strong enough for everything I can throw at it since I am only running a 1440p ultrawide, not a 4K but still, the max settings were aimed at being future proof such as with the original game so I began tweaking the usual suspects like ray tracing and shadows etc without being annoyed. I got to the coastal house of level 1 (when the sun is up and the jet flies by) and disabled v-sync so I could begin troubleshooting. I ended up basically lowering EVERYTHING to low and it still didn't feel smooth and playable. There is one setting however (Objects Quality) that can't be changed in game so I went back to the main menu to change it. After it lagged on 'Can it Run Crysis' I tried 'Very High' and then 'High.' It started to feel better on 'Medium' but didn't feel smooth until 'Low.' You have got to be kidding me. It seriously either lagged hardcore or felt like my walk speed was varying in speed as I moved along with anything above 'Low.' Never seen a single setting so badly optimized. Isn't a dealbreaker by itself but really odd.
Long story short - I think this was a huge disappointment and can't recommend it to anyone that played the original.
If you did NOT play the original then this one is probably a better choice since the original is also horribly optimized but also struggles in other ways on modern systems.