logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Contra: Operation Galuga

Tuesday, May 14, 2024 10:41:53 PM

Contra: Operation Galuga Review (all meaningless)

(I wouldn't write a review if this game doesn't have those bugs. That means if they fixed the bugs, I woud have deleted this review.)
Full of bugs that frequently causes death and they still haven't fixed those bugs. The most annoying and frequent one is the one at the beginning of Level 4, where you would die when entering level 4 without any clear reason . I encounter this bug as frequent as everyday or every other day OR multiple times in a day (highest record: played this game 4 times and entered level 4 four times but died immediately when entering level 4 four times). And, sometimes you can't dash or jump when you press the dash or jump button, and sometimes you do a double or triple jump instead of a normal jump.
Imbalanced and cheap level and boss fights including too many boring repetitive levels, too much hp for basic enemies and pure and awful RNG with random cheap attacks in boss fights . In some occasions in boss fights, you must have specific weapons to clear up the boss's bullets otherwise you can't dodge their attacks, and in some other occasions, unless you use invulnerability, you have no way to not take damage or not die. And plus the frequent death bugs, even if I'm lucky and also perform well in levels and boss fights, if I encounter one of those bugs, I have to replay and re-record the game. Also some death bugs like the level 4 beginning one and the level 3 boss one has caused me traumas that I have to remove my headset, close my eyes and cover my ears otherwise if I encounter those bugs, I would feel a severe heart attack. And even if I do so, when I open my eyes and see my character died, I still feel a light to medium heart attack. When doing no-damage runs in this game, it feels like doing labour job in an assembly line while gambling from time to time and you must win all the gambles while not fall asleep in the assembly line, and even if I don't fall asleep and win all the gambles, there is possibility that the machines be broken and then I'm instantly killed by the machines. It's very boring and frustrating. It's not rewarding to spend time on this game and it's also not even satisfying when I completed those no-damage (or no-death without health bar like most other contra genre games)runs. It's too frustrating and I actually don't want to play this game anymore but I have to keep playing it because there are still some things left to complete. It would be less frustrating if they can fix those bugs but I just don't know why they still don't fix them.
Actually Contra 4's levels and boss fights are imbalanced with awful RNG too and there are also some bugs that would cause deaths like you would be attacked by the level 5's laser even if the laser already disappeared, which forced me to use another more dangerous and difficult way in this boss fight, and I have a video about this bug on YouTube, and sometimes level 7's boss won't lift you from the ground and then you would fall and die.
Frequent stuttering and lagging.
Light and explosion effects and certain colors etc. makes it hard to notice the bullets and enemies sometimes.
Characters are not balanced
Weapon choice is very limited that many weapons are almost unusable if you use 8-direction aim OR you're a keyboard player like me (you can't use 360 aim with a keyboard), and the difficulty is technically higher and some parts depend more on good luck. (if you use 8-direction aim or you play it with a keyboard)
At least I wish those bugs could be fixed soon so that I can waste less time and energy and maybe not have to experience heart attacks and be less stressed.
Now I make a list of serious BUGS that MUST BE FIXED that I can think of now .
When the level 3 semi-boss uses an attack that when it hits the ground, you would die immediately even though you are not hit by the projectiles and jump to the air.
When defeating level 3 semi-boss, there is possibility that you would die when the boss explodes .
When defeating level 3 final boss, there is possibility that you would die when the boss falls into the ground .
When entering level 4, there is possibility that you would die.
When defeating level 4 semi-boss, there is possibility that you would die when the boss explodes if the boss used an attack that it jumps to the ceiling and shoots bullets.
In level 5 semi boss, it's possible that you would die even though you don't touch the boss especially when you're in mid-air.
Somewhere in level 6, on a bar somewhere, there is possibility that you would fall without any reason even though you are not pushed by the scroll.
Level 6 semi-boss's dragon would be able to damage you even if it doesn't touch you.
Sometimes there will be a invulnerable alien egg in level 7 or level 8.
After you defeat the second stage in level 8 final boss fight, there is possibility that you won't be able to land on the boss's hands and then you would die.
In the level 8 final boss fight, it's possible that you would die even though you don't touch the worms (similar to Contra 4's level 5 boss's lazer bug).