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cover-Company of Heroes 2: German Commander - Mechanized Assault Doctrine

21 Mart 2015 Cumartesi 15:20:03

Company of Heroes 2: German Commander - Mechanized Assault Doctrine İnceleme (Penkeh)

I always said pioneers were men who did everything no one else wanted to do and thats why
the command gave them mp40's so while they are in the mud disarming mines or shoveling
other kinds of shit they can at least say they are well armed.
Well even so that doesn't work for us since their fighting capabilities with mp40's are not as good as before so if you miss the old charges while blazin your machinepistol this is the doctrine for you.
This is the only doctrine in OH arsenal that has assault grenadiers and while that is not nice of relic
we have to count our blessings. Assault squad comes with 5 german bastards that will hapily gun down any american or bolshevik you command the to do, and if you waste some ammo they will even actually charge to them. Since they are bloodthirsty bastards instead of one grenade every single one of them will bomb the area you command and while the mass of explosions looks satisfactionary you'r munitions will dwindle fast so use those granades with care.
Friendly note, don't spam assaults because while they are neat they have no panzerschrecks.
Many will say that second ability is useless but don't forget just because you got panzergrenadiers with the halftrack doesn't mean you have to have panzergrens inside it. What I am trying to say is you now have a clown car of your own and we can all agree it looks much nicer than the soviet one. What can I say, germans have style.
Call in stug will not blend, kill tanks or make you breakfast but it will devastate every building or man...when he hits. And if you are worried about its AT capabilities if you are careful enough at rank 1 you will manage to disable enemy tanks which is always useful (and at vet 2 the bugger becomes harder to kill so yay).
If you actually survived long enough to get arty support and tiger you are probably winning or holding your ground as a true German so why not push the game forward with those two callins? Arty the setup and shed a tear while seeing your hated enemy blow up leaving only chared bodies, storm the breach with your grenadiers and put the final nail in the ivans coffin with your mighty Tiger.
The victory is there to be taken, you just have to be bold enough.
The commander is useful in 1vs1 and team games and by my opinion is a must have.