Bomber Crew Review (trizole)
2/10: Fun concept, but...
Tutorial Mission: Here, you can play this game. See? You hit all your goals, first try!
Any Other Mission: Here are infinitely spawning planes shooting at you all the time, plus we added fifty new mechanics we didn't cover in the tutorial. What do you mean, you don't know your plane systems? IDIOT. No, you can't adjust the difficulty.
The game at least needs a pause button with a transparent overlay so the user can think through tasks like it's FTL. There are too many moving pieces for a RTS. Without that pause point, good luck managing all your ship functions, crew needs, two camera angles, and trash mobs spawning all around you when you're just trying to drop supplies.
Tl;dr: You'll be spinning the wonky camera around like a madman, unable to complete your goals while a continuous swarm of planes Zerg rushes around you, and you'll be passing over the target again and again until your gas runs out or you blow up.
Fired this one up on a whim after several years away, and my thoughts are pretty much the same. Such a waste of potential.