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cover-Blossom Tales: The Sleeping King

Friday, July 22, 2022 4:09:27 AM

Blossom Tales: The Sleeping King Review (Blinkdog)

Blossom Tales is a decent link to the past clone but with a few quality of life issues and a shorter length. if you know link to the past then you know most of what you're in for here. the only main difference is instead of having item limits (arrows, bombs, ect) every sub weapon uses magic though magic does auto refill so i'll just list off my QOL issues.
1) puzzles felt more tedious then fun. the main ones were when you had to do a puzzle within some blocks that resets if you touch them. i can also see people having a bit of trouble with the simon says memory puzzles. to many simple puzzles have no hints as to what to do (using every item you have because you're stuck was never good for a game) and the puzzle where you place the badly formed pixel people onto letter they mimic was just bad. even looking up what to do i still didn't know by looking at them what letter they were making.
2) this could be a personal thing but i feel the enemies should be able to be knocked out of casting spells. i guess you're expected to have your shield equipped to block but it still feels off.
3) some bosses feel a bit to spammie. they are not hard i just feel spray and pray when there is an opening isn't a solid strategy. i know it may not be fair to compare zelda bosses to this games but it's gonna happen since this plays so closely like it.
4) stan only works from 9to5 though he only has 2 hear pieces and 2 common items. he only shows up in game between 9am and 5pm using you're pc's clock. i beat this game before i even seen this guy because i played it at nigh. its a real odd thing to do when NOTHING else in this games uses real time and these are also NO HINTS leading you to think this guy does this.
5) items do not have description. they do explain an item when you first get them but never again. this is fine for most things but the potions and some off items you may forget what they do.
6) the map does not tell you any town names, regions, or very much of anything. it's just a very small pixelated version of the world.
7) once you grab a quest you have to remember where the giver was because the game will not or even inform you that you're on one outside telling you how many of a quest item you have. you can grab quest items before you are on a quest so this isn't much help. fyi if a quest has more than 1 turn in all turn ins after the first will just net you cash over the first time where you get an item.
Blossom Tales is still a good game but it could be a lot better with some small tweeks. 6/10