Blanc Review (Amako ni Naru)
This is really hard, cause the game has a real charm musically and visually (especially visually, as the art direction is gorgeous!). Furthermore, it isn't really my jam, but I'll try and make my review as objective as possible. The positives are mentioned above. The main issues I had with my friend are: game is entirely directed, with basically no freedom (which makes sense for this type of game, but I would've appreciated a few more secrets, or alternate paths leading to fun discoveries). There are a few bugs, but the worst part of the game is its camera, which is very very awkward, and not just a few times. This one might be a question of perspective, but I found the narrative a bit uninspired. The invisible walls were very frustrating basically during the entire game, I wish there would've been a less basic way to block us from certain paths.
In fine, the game has charm, and I'm still going to lock at the next projects of the devs, but there definitely is a lot missing, and a massive gap between the art style and the actual gameplay.