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Thursday, April 18, 2024 6:16:35 AM

BioShock Infinite Review (Kilroy)

"What`s done is done. What`s done... Will be done."

Eleven years... eleven years ago i've played it for the first time! Life went full circle...
It was a hell of a journey back then, and still is. Some time ago i've decided that i'll be replaying from time to time all of the games that i have played years ago.
But anyways let's get back to the game itself.


Main Game


Graphics
The game is 11 years old by this point, but it aged pretty well, even tho there is still dated artistic effects "here and there" - but you won't notice anything, if you won't be searching specifically for that kind of "artifacts of the past".
Game was made in a half caricaturistic half realistic style (just as pervious games). In my personal opinion - one of the most butiful games i have ever played.

Plot
Game was criticized for cut content, rewritten a dozen of times plot, lack of fully revealing some of characters... to be fair - rightfully so. But it still has a good story. Even tho some people finds this game depressive af, i think it's other way around.

Gunplay
Typical gunplay of early 2010's, as well it's the same as pervious games. The "One-Two" Combo still effective.
Ain't much more to say about it, it's neither bad or good. It's just fine.

Optimization
I mean... the game is 11 years old, yet, personally - i had and have no issues with it whatsoever. Gotta have a potato machine to have any kind of artifacts (even back in 2013 it was optimized well enough)



Burial at Sea (Both parts)


Graphics
Artistic style is awesome. Developers managed to sucessfully remake Art-deco style and the atmosphere of the first Bioshock, plus they showed how Rapture looked like before the revolution, briefly but they totally hit the spot. That's the plus.


Plot
The main minus is - truerly bad attempt to couple the lore of both - pervious games and Infinite. That was truerly not a great idea, along with a slumby wrighting. If the main game could surprise "here & there" with a plot twists, BaS is predictable since the beginning. There is a lot of things to criticize as an example - "Drinkable Plasmids" that is never been mentioned before. Some people will say "Constants and variables", i'll say "Horse sh*t and a lazy wrighting".

Gunplay
Same as the main game. Tho devs been lazy enough to not to change the revolver model to the iconic Webley - it just uses Hand Cannon model from the main game with a slightly different skin. And added just three new guns - TommyGun, Radar Range and a HandCrossbow.
TommyGun - just a reskinned "Triple R Machine Gun" from the main game, with a more terrible damage coupled with a bad spare ammo count.
Radar Range - one of those guns that is effective and ineffective at the same time. Damage is good, but ammo consumption is just simply stupid.
Hand Crossbow - actually pretty good.
- Gas Bolts - may incapacitate multiple enemies with a single shot. Rare to find tho.
- Tranquilizer Bolts - most pick. Can to knock out a single enemy and ammo are pretty easy to find.
- Noisemaker Bolts - ineffective against the enemies directly, but using this type of bolts you can attract enemy's attention and knock them out using Air Grabber from behind. Spare ammo can be acquired via successful lockpicking.
"Plasmids" are basically reuse of the same types of vigors (couple of types) from the main game (minus the variety) along with adding cut vigors from the main game such as "Old Man Winter", "Peeping Tom", "Possession". All three supposed to make appearance in the main game. Well at least those vigors found application in the dlc and didn't remain as a "cut content".

Optimization
Just as fine as the main game. Even tho - it's been 11 years, and god damn security door being stuck bug haven't been fixed. That's probably the only issue.



Conclusion

Main game - is simply awesome and must be played if you consider yourself a true gamer.
BaS Dlc - just a money drainer because it doesn't add much to the story of the series. If you like butiful graphics - it's good enough to be played. If you like "plot twists", "answers to the questions of the pervious games", "additions to the story" and "revealing of the secrets" - you'll briefly find any here because as i mentioned before - wrighting is sloppy.