Battlerite Review (Coldrestia)
Legit one of the best PvP games of all time, at the very least one of the greats in the MOBA space. The playerbase is still OK but sadly the devs have ceased development. One of the biggest what-ifs in gaming for me, they had one of the the most well rounded competitive and balanced PvP games on their hands but ultimately the studio's own questionable decisions as well some things outside of their control ultimately led to them dropping support for the game.
It really is a unique game but if i had to try and explain it then think LoL/Dota/HoTs gameplay with WASD movement instead of mouse and stripped down into pure arena brawling with no creeps, towers and objectives ect. Now having extra depth like that is great and works for those games, but Battlerite was a fresh experience because it was constant fighting. You thought about your team composition against the enemy and strategized the game accordingly, no early game and late game Heroes, just what character you picked and how you play it against what the enemy have and around your teammates picks.
Quick reflexes were rewarded, mastery of Hero was rewarded, game knowledge was rewarded all the things you want in a competitive game, the skill floor wasn't so exponential you couldn't understand the basics of the game as a new player but the skill ceiling was through the roof at the high levels of play.
The game isn't dead but it's hard to commit to a game you know will receive no new content or support, when all is said and done the game is really good, i miss it a lot and wish it took off more. I'm eagerly awaiting something similar to emerge with the same level of polish that Battlerite had, but for now it remains a real gem of a game that never got to truly shine,