Baldur's Gate: Dark Alliance II Review (The Knight of Faerie)
Like Baldurs Gate: Dark Alliance, the game has perhaps aged a little poorly. Difficulty very much depends on which of the characters you chose to play, with the necromancer having the roughest time both due to the frequency you face undead and having the lowest hit points. Naturally. Some areas are so oppressively dark that it's hard to see where you're going or what you're doing. But despite all it's flaws, it's still a very solid game and earns it's reputation.
The story is predictable and simple. And each character has a character specific side quest that boils down to "give a few tons of gold to this specific NPC over the course of chapters 1 and 2 in order to unlock a new dungeon in chapter 3". None of the character specific side stories are particularly deep either. Then again story isn't really the main reason to play an isometric brawler type game like this. For as basic as the combat system is, it's rather fun. And character builds can be customized, to an extent. Eventually you'll have all tiers of every feat, but that'll take multiple times through the entire campaign with the same character. And the item crafting system means that you need never worry about getting the exact drops you need for your build. It's expensive, but you can make your own gear to precisely tailor your character to the desired play style.
Baldur's Gate: Dark Alliance 2 may not be for everyone. If you're not a fan of punishing difficulty or top down brawler style dungeon crawlers then you may not enjoy the game. But I would highly recommend the game to others.