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cover-Atari 50: The Anniversary Celebration

Sunday, November 13, 2022 6:55:45 PM

Atari 50: The Anniversary Celebration Review (Magnus)

Overall, I think this is a great retro gaming collection, with a few things that could be improved. I've played this for over 7 hours at the time I'm reviewing it. The emulation is very well done and there's a lot of games here. All of the games I've played have worked flawlessly, especially the Jaguar games which are notoriously difficult to emulate well.
The other big attraction is the interactive history mode. It's a treasure trove of concept/production art, internal memos, photos, and interviews that are all well done. It does a great job of capturing the history of Atari from it's founding through the Jaguar era. There's a lot of funny moments in the interviews and it's a wonderful peek behind the scenes.
Taken as whole, it's worth the $40 asking price. So, what could they improve? First, there's a number of odd omissions in the games, and I'm talking about Atari owned games that they have the rights to. It's understandable that 3rd party games (Activision, Imagic, M-Network, Parker Bros., etc.) aren't included due to licensing costs/issues. But there are some Atari developed games that have been in previous collections that are oddly missing.
Take for example, Star Raiders. The original version was for Atari 400/800, and the Atari 2600 port is by far the most well known. Yet neither of those are here. We get the Atari 5200 version, which while similar to the 400/800 version is probably the one the fewest people have played given how poorly the 5200 sold. So, why that version and not the original or the one most people had. Or better, yet, why not all three? Since originally writing the review I've had a chance to try the 5200 version of Star Raiders included here. It's not really advertised as a feature, but the 5200 version of Star Raiders is enhanced in this collection with an external HUD in the bezel that shows system status and the controls are mapped nicely to the controller. It's a nice way to play Star Raiders, but it would still be nice to have the original Atari 400/800 and 2600 versions as they represent what the game was historically.
The Atari 5200 and Atari 8-bit computer library are anemic with only 4 games each. Where's the Atari 5200 versions of Asteroids, Centipede, CounterMeasure, all of the Atari 5200 RealSports, etc. Same with the Atari 8-bit computer games, just a lot of odd omissions. The part I'm really not a fan of, many of these games were in the Atari Vault, which they removed from sale 1 day before this collection went live.
There are currently no options for the arcade game difficulty. They're configured one way and that's how you're going to play them, even if the game has settings for different amount of starting lives, different difficulty settings, different point targets for bonus lives. They really need to open these up. Especially because they provide the sales flyers for a lot of these games that tout these features.
Another area for improvement is achievements. There's only a handful and they're tied to the Reimagined games and a few Jaguar games. Atari Vault had an achievement for most (all?) games for every console. This seems like a simple thing to add and they really should add these for all the games.
One last thing that was a bit disappointing were the display options. The CRT filter isn't great. There's much better examples in open source offerings like Stella that do an excellent job of emulating a CRT display, including adding interference. It could really do with some more options there. I think what they have is works, but it could be so much more authentic.
Overall, despite those issues, there's a lot of value here. I'd like to see these things addressed, but I think the collection is definitely worthwhile in its current state.