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cover-32 Secs

Friday, March 28, 2025 10:42:02 PM

32 Secs Review (CyberKaku)

Interesting timewaster with annoying flaws
This is an endless runner set in a cyberpunk world (the neon-clad kind, which I'm a big fan of), where you ride a bike, collect stuff, and do missions to buy better bikes and new paintjobs
The controls are solid, the visuals are nice, and the gameplay is engaging enough to make you lose track of time, all big pros.
BUT there are some "quirks" that I just can't understand how were they released in this state. Specifically, in regards to the missions and better bikes
- The police car that occasionally chases you matches the top speed of your bike. Which means that between the basic free bike and the 50k-costing bike, you'll always have to stay at top speed to run away from the cops. Not unmanageable, but it really makes you question why that is how it is.
- Some missions are timed, or have a set distance that make you fail if you don't complete the requirements before you reach them. The problem with the distance ones is: if you have a really fast bike, that is a REALLY big debuff to yourself, since you can end up reaching the goal way too quick and not finish the tasks required. Also not unmanageable, but also annoying.
The "hostile bikers" and "bosses" (the ones in purple), however, are my biggest problem with this game. In some missions, you're required to knock them out, or hack their data by following them closely. Easy enough in theory. But:
1- They also match your top speed. Not a big deal.
2- Their AI is wonky, and sometimes crash themselves into cars and barricades. Kind of a big deal when that means you didn't technically knock them out, so your counter doesn't rise.
3- Both of those quirks combined, plus the fact that you usually have to do other things in their missions, plus the fact that they can also be timed/have a distance limit, equals you losing a 5~15min mission because you did everything right, but the boss crashed into a car so you instantly lose, or you didn't knock enough hostile bikers in time so the boss doesn't spawn until it's too late (and since the hostiles also crash, that's more time that you're losing). It adds up to a LOT of wasted time that you lost because of something completely out of your control.
Also, for some reason, the achievment for "Owning 5 bikes or more" isn't working. Please, fix this.
My advice if you're planning on playing this game is to buy the most expensive bike for the races and for exploring the map, but don't use it for the timed/distance missions (not that you can see which ones are which before entering them).
There's not even a big incentive to buy more bikes anyway, outside of the fact that some missions require you to own a specific model (which btw, are kinda too similar), so it all feels kinda pointless.
In short, it's a cheap game, it's fun, it's a competent endless runner with cool visuals, but I can just barely recommend it because of those issues.
5.5/10