Yama Notları: 0.91 "Yeniden Rolls & Bans" oluşturun"
This is the biggest patch yet post launch. Reward Re-rolls and Bans gives you more control over the random loot, I’ve balanced rewards again, focused on making it more rewarding to play on easy (you guys who play on hard don't need any help : ). The trader screen has a slick new update showing how long time is left on a deal, And everyone's beloved mission modifier lightning strikes now gives you a chance to move your turrets away before striking. Plus, a ton of fixes and adjustments to smooth out your experience. Keep sharing your thoughts, it really helps shape the game!
Added:
Reward Re-roll: Refresh your options 3 times per mission.
Reward Ban: Permanently remove up to 3 unwanted rewards for the rest of the mission.
Pre-Lightning Strike warning effect for better preparation.
Balance:
Increased rewards for easy random missions by 25%.
"The Mighty Fall" now rewards 100 Carbon Steel.
"Changing Gear" now rewards 100 Fuel.
"Crater"'s Carbon Steel easy reward increased from 50 → 100.
"Wake-Up Call" now rewards 100 Turkey Jerky.
Ray Turret health increased from 2000 → 3000.
Excavator health increased from 10,000 → 12,000 (Max upgraded: 25,000 → 30,000).
Excavator mineable mountains are now harder to mine.
Excavator Epli rewards from mountain mining increased by 33%.
Changes:
Trader screen now shows the time remaining for deals.
Lightning Strikes will no longer hit the same spot twice in a row.
Added more Worms and one Acid Boi during the final mission.
Turret tooltips now display aim speed (rotation rate).
"Red Dawn" mission briefing VO updated.
Selection modifier input is now rebindable (default: Shift). Hold to modify current selection.
Control group input is now rebindable (default: CTRL). Press CTRL + # to create control groups.
Fixes:
Rayn now triggers his final objective even while cloaked.
The Bride now sometimes appears in random missions after completing "Red Dawn."
Growth now sometimes appears in random missions after completing "Trench."
Resource Outliner now displays when opening the trade screen in the Space Station.
Orbs will try not to land on colliders.
Elite Drop pods now stay until done, even during low FPS.
Space Station Floor Upgrade is now applied correctly while viewing the Space Station.
The Count Upgrade now applies to items at the start of Raids.
All these changes are based on your feedback! Remember you can start a new game in the settings menu at the top by creating a new profile.
After the official launch of our game, we’ve received attention from players all over the world. Many players from certain regions have expressed a strong desire for localized versions in their native languages. To address this, we are actively working with new translation companies to make this happen. In the first phase, we will be adding Korean, Russian, and other localized languages.
We’re excited about the possibility of more players around the world enjoying the game in their native language. If you’d like to see your language added, please let us know in the comments so we can carefully evaluate the demand—your feedback is invaluable!
As an indie team, our resources are limited, so if you’re interested in contributing as a volunteer translator, your help would be greatly appreciated in speeding up the process. If you’d like to get involved, feel free to leave a comment or join our Discord to discuss this with us. Thank you!!!