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Thursday, June 5, 2025 8:39:25 AM

What's next?! A Lot!

Hello terraformers!

It's been 3 weeks now that the Moons Update has been released. We spent this time reading your feedback and trying to fix what we could to improve your overall experience. Our small team of 6 has been hard at work to polish all the content we put into this free update to make it even better.

We couldn't be more grateful as the game just passed 50,000 Overwhelmingly Positive reviews on Steam, and it's so rewarding to see you all play the game in many ways we didn't anticipate!

We will now start to work on our next content. As announced previously, this will be a new DLC. We can already tell you it will be a new planet, with new mechanics and story telling. Codename: Toxicity.

We have other exciting things planned for Planet Crafter, but for now, we'll keep them secret ;)





V 1.524 - Moons Update Patch #2 : Changelog

Upgraded engine version
Upgraded network package to improve network performance
Added new visual information on map when rocket infos t2 is sent to improve understanding of Harvester and WaterLifeCollector,
Divided animal food consumption by 2. So that animals consume a bit less food.
Selenea : Balances some loot containers. Add a few more specific resources to allows to leave the planet or explore wrecks (if you started on Selenea). Those containers has been reset, so feel free to reopen containers if you are stuck on Selenea.
Selenea : Adds a departure trade platform blueprint(in the trade rockets in the astro port)
Selenea : Water rises sooner
Selenea : Key Cards can't be destroyed anymore (to avoid being stuck on an intense run)
Aqualis : Adds moss on giant shells when terraformed
Humble : Adds a new Hydrequs poster (in the big final safe and in the biolabs on the beach, It has been reset)
Adds multiple checks to avoid crashes
Fixed an issue with objects becoming pink when constructing them near an optimizer,
Fixed an issue with tree spreaders not properly inited when switching planets,
Fixed an exception when unloading a procedural wreck,
Fixed an issue with terra stages potentially not properly displayed when reaching the last one,
Fixed various issues with crafting,
Fixed issues with recyclers or crushers not starting on inactive planets,
Fixed quartz craft station title,
Fixed an issue with AutoCrafters using vegetables not yet fully grown,
Fixed issues with wreck unloading causing the inability to save,
Improved initialization of AutoCrafters,
Adds more SysTi units labels
Fixes an issue with a specific starform crate not visible on Humble
Fixes some typos
Multiple environment fixes and changes to improve performances on the new moons


Stay in the loop
As always, don't miss any information about Planet Crafter and Miju Games:

Follow us on Steam
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Join the official reddit and our Discord server
Listen to Planet Crafter soundtrack

See you soon, and happy terraforming!
Amélie for Miju Games
https://store.steampowered.com/app/3142540/
https://store.steampowered.com/app/1284190/The_Planet_Crafter/