Version 4.0.0 - Pals Pack Release and Online Beta!
We’re releasing the Pals Pack DLC publicly on Steam, and hosting an open public Beta of Online Versus for TWO WEEKS! The Pals Pack is chockfull of other content like new challenges for you and your best buds to tackle, hats, items, endless mode updates, a secret new playable character, and quality of life updates! New Online Versus Beta! A rotating game mode changes periodically; however, this can be changed on the character select screen (with the exception of ranked)
Standard: Regular Matchmaking, fight a random player!
Ranked: Ranked matchmaking, gain/lose rank with each battle and fight players of similar rank. In ranked both players use the same seed.
Friends: Invite a friend and fight it out!
Customization: Select a custom frame, banner and a style of junk blocks! You can also select up to four emotes to use in online matches.
VS Stats: Track your winrate, favourite characters and more!
VS mods: If both you and your opponent have the same mods enabled, they can be synced for online play!
Note: Mods need to be downloaded from the Steam Workshop to work
New Versus ModesRace: First to complete three stages wins!
Gem Haul: First to earn 30,000 gems wins!
Item Craze: Survival, way more items spawn
Volleybomb: Juggle a giant bomb while clearing your board. If the bomb touches the opponent’s board, you earn a point! First to three points wins.
Marathon: Survival, units spawn in waves.
Legendary: Survival, with units and hazards form the Legendary Path
Random: A random game mode will be selected each game.
Chester’s Choice A setting in Versus that has Chester choose a random game settings to activate each battle!
New Versus Items Warping Glass: Teleport units around you towards the opponent’s board. Frost Bellow: Freezes the opponent’s board for 7 turns and the player for 5 turns. Wobble Wand: For 10 turns, the opponent inputs are inverted. Slamvil: Throws a giant anvil to the opponent. Confuser: Transform an entire row on the opponent’s board into junk blocks. Cube of Zorix: Shoots a laser horizontally on both boards. Deals damage to players.
Versus Changes CPU improvements
CPU now has a level 10 difficulty (that blatantly cheats)
“Shuffle All” is now the default level setting. Stage order is fully randomized and its difficulty is adjusted for how early/late the stage is in a match. The music for the match will be that of the first stage.
Junk now scales with the gem meter. Chains send more junk with each bar of gem meter.
Exit door now sends 4 junk instead of 8; however, it sends an additional 4 junk per stage ahead of the opponent.
New Custom Hat presets You can now create and save your own custom presets for your favourite hats! Pick up to 12 different hats per preset, equip them all with the press of a button and label them with their own preset names.
New Hats Summoning Slouch: Random units spawn occasionally.
Monstrous Montera: Transform into a monster.
Dungstalker: Beetos spawn everywhere.
Spinwulf Snood: Move two tiles at a time.
No-Peek Nightcap: The UI is gone.
Extrovert Hat: Can’t attack loner foes or blocks.
Updated Endless Mode You can now set the starting loop for endless mode from the hub. This will only affect the endless route and not other game modes (to do that, you can go into Settings -> Adventure)
After loop 1, you’ll be able to meet Chester in Plains even after reaching the relic limit. This works until you amass 32 or more relics.
When skipping loops, Chester will provide you an assortment of relics to choose from to give you a head start.
Loop difficulty changes:
- Loop 1: Legendary units may show up
- Loop 2: Legendary hazards and big units may show up.
- Loop 3: Legendary units, big units and hazards show up more frequently. Future loops increase this chance.
- Random units start showing up rarely, increasing slightly in frequency each loop.
- Durability slightly decreases each loop starting on loop 5.
- One less chest each stage starting on loop 10.
- HP scales more on loops beyond 10.
Changes Prism Knight’s clones spawn with one more HP.
Scrap Knight B no longer teleports units around if she moves after tossing her bag.
Knights now have a waiting animation while fast-forwarding.
Bug Fixes Fixed King Knight’s bash didn’t deal damage when bashing water tiles.
Fixed Shield Knight B wouldn’t recover her shield after defeating the Enchantress
Fixed Cogslotters wouldn’t drop their cog if flipped.
Miscellaneous fixes.