Version 2.0.3 Fix-Travaganza Update now Live!
General Changes
Mole Knight B is no longer pushed by wind.
General Bug Fixes
Fixed - unlocks and feats from defeating bosses wouldn’t trigger when fighting a Duo Duel depending on what order you defeated the bosses.
Fixed - Donovan could throw Caltrops very quickly when wearing Birder Bicorne and time would stop. Turns now happen as you throw Caltrops
Fixed - during Specter Knight’s Reverie Quest, Donovan had a missing Quandary name & descriptions when pausing.
Fixed - Softlock when Dash Slashing into a Magic Book, while using a spear attack.
Fixed - multiple instances of bosses using the wrong “warning floor” for their own attacks and deleting them when it wasn’t their turn.
Added missing SFX to Prism Knight’s Big Laser attack.
Fixed - Treasure Knight’s geyser attack would teleport Plague Knight B if he was in midair.
Fixed - player would be forever stuck inside Magic Landfill’s magic portal hazard if Speed was set to OFF.
Fixed - Clones would destroy chests or portals when using Single Glove.
Fixed - Entering a portal or Chester’s Chest from above could desync the unit directly above you.
Fixed - crash with Turkey Trays if a Turkey or Bomb was unable to spawn.
Fixed - Poison from Toad Totem Topper would pause entirely during siderooms with foes in it.
Fixed - Troupple King’s Chalices would have more than one use when playing Shuffle Knight’s Quandary Quest or Transmuting Tammie.
Fixed - Bump Buffer not taking Polar Knight A’s ability into account