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cover-7 Days to Die

Monday, July 14, 2025 5:13:52 PM

V2.1 Stable

Hello Survivors!V2.1 is going stable today.Along with all the additions, changes and fixes we also heavily reduced the settings and values important to crossplay servers.This update also fixes the issue that would corrupt save games.Have fun and good luck survivors!Here's what changed with V2.1:AddedStorm affected zombies have increased hearingChanging the 24 Hour Cycle setting will recalculate weatherLog serverconfig settings not compatible with consoles when ServerAllowCrossplay is set to trueWedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menuWedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menuMissing localization for several POIsCurtains and Drapes Variant Helper and recipeHanging Log 1 and 2XML conditional function "has_entitlement", allowing to check whether the user has the named entitlementGame Event Action for completing challenges.ChangedImproved behaviour related to console cross play when server config is non standardReduced storm durations and how often they happen and less variations between biomesIncreased storm warning timeIncreased storm fog and it now blends in as the storm buildsStorm fog and particles decrease when insideRemoved clothing and armor tags from dyesUpdated serveradmins.xml header commentFactory_02 sleepers should no longer spawn in viewApartments_06 zombies no longer spawn in viewUpdated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to defaultHanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2Update localization for Shepherd’s PieRemoved "Animation queue full" warningStorm particles no longer fall into the inside of POI'sFixedClients hit by projectiles now play specters grace audioStorm duration was incorrectly affected by the 24 Hour Cycle settingSound now plays when last user leaves a partyTrader Bob will no longer teleport you multiple timesFurther server login overhead reduction to reduce impact of potential DDoS attacksClients on dedi can now heal each others broken or sprained limbSave would be corrupted if you repeatedly went near the same active scripted sleeper volume and then left the areaHoarder helmet no longer babyfaces your characterHazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutionsPermadeath is again dropping player backpack.Hotswapping item consumable exploitMiner's Mending perk repeatedly halves critical injury when swapping mining toolsXbox series X/S lighting issueModding Bug: Lootable zombies no longer have localized namesSetting storms to 0% would not cancel a biome's current storm until the next random weather changeZombies dying from old age are no longer dropping bagsAdjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploitPlayers can once again report POI placed signs as the sign has no authorAI run away task did not respond to player noise