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Saturday, June 21, 2025 12:07:32 AM

V2.0 b289 EXP update

Hello Survivors!
Here is our first EXP update for V2.0. We wish you all an enjoyable and relaxing weekend! Here's what changed since b285: Added
bunker_00 - Tier 5 POI with all quest typesPOI Editor Light Density StatRunning Steam as Ubuntu Snap without microphone permission showing warning window
Changed
Biome smoothies now grant a 10% speed boost while in the appropriate biomeHoney is now using a mason jar and hold type for drinkingIncreased the amount of gas found in quad barrelsIncreased the entity damage on Shotgun SlugsIntro to Buried Supplies quests are now clamped to the Pine ForestLight Armor perk now adds 1 Armor Rating per perk level to each Light Armor piece equippedOptimized EnumDecoAllowedExtensionsReduced Berserker from 50% for 10 seconds to 25% for 5 secondsReduced Hard Target from 10, 20, 30, 40, 50% to 5, 10 ,15, 20, 25%Reduced Pack Mule from 10, 20, 30, 40, 50% to 5, 10, 15, 20, 25%Reinstated biome loot stage modifier and loot stage bonusRenamed Banded Armor Plating Mod to Advanced Armor Plating ModRenamed Customized Fittings Mod to Advanced Armor Fittings ModRenamed Improved Fittings Mod to Armor Fittings ModSleeper Spawn Material Sounds (Metal only)Updated tool box loot lists with various tool themed magazinesremnant_house_06 sleepers quantity to prevent unguarded loot
Fixed
AI pathing issue addressed in church_02Adjusted rally marker in tudor_02Bandage cancels unless user waits longer for it to complete than feels rightBiome general atmospheric particle effects were not playingClipping issues in cabin_16Drone projectile collider issueGame launcher CLI argument for UserDataFolder now overrides same argument if supplied in the custom arguments text boxGarage door replaced in house_old_ranch_08Garage door replaced in house_old_tudor_02Insect swarm no longer has trouble hitting players a second time on dediInsect swarms can now hit you if you're walkingInvalidCastException thrown in networking when clients are passengers in a vehicle while holding a ranged weaponJunk sledge should now target insect swarm on dediLeft and Right news screen is now mapped to same buttons on controllerLighting issue in house_burnt_01Low volume modified on Track SFX for Challenge UIMissing tags are now on Rad Remover for charged and infernal zombie variantsPercentage in description was not updating properly for Farmer Full Set BonusPerception Mastery: Vital Wound and Agility Mastery: Bleeding Hearts no longer use the maxBleedCounter that is governed by Deep CutsPlague Spitter swarm can no longer hold arrowsPlayers in v2.0 are no longer spawning with no challenges when using Steam invite / joinPrefab Editor no longer starts during night timeRally Marker SFX Loop is no longer heard when game is pausedReworked logic to prevent Modify option on Biome BadgesSettings option no longer overlaps logo after exiting audio settings in Discord first time promptSnow particles are no longer seen in the pine forestStructural issues in fire_station_03Texture issues in countrytown_business_02Texture issues in remnant_house_10Vehicles shouldn't restore HP after damage and re-mount on dedi anymoreWeather shelter checks adjusted on some sloped walls