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Tuesday, June 10, 2025 1:33:24 PM

V1.6 is live! | Yurei | Battle Pass | Nitro | Augments

Hello, Champions!Welcome to the V1.6 Patch Notes: the first step into a bold new era of Predecessor!With the Paragon legacy complete, we’re now forging our own path, and what a start it is! V1.6 is packed with content, features, and fresh gameplay experiences:New Original Hero: Yurei, the last Koru Shinzo, arrives with a brand-new story beat!New Battle Pass: Dive into the Demonic theme and earn hauntingly good rewards!New Experimental Game Modes: Predecessor Labs launches with our first experimental game mode, Nitro, delivering fast-paced mayhem!New Hero Augment System: Customize your playstyle like never before!Map Changes: The battlefield shifts to reflect the darkness rising! …and so much more!We won’t keep you in the shadows any longer (that’s where the demons lurk), so let's dive right in!NEW: Yurei – the Last Koru ShinzoThe first Hero to usher in this new era of Predecessor is a formidable demon slayer, mastering both blades and soul-binding magic, an ancient art known to only a few. Her intense physical training has honed her incredible mobility, allowing her to strike with precision and power before enemies even realize what hit them.She’s swift, deadly, and unlike anything we’ve seen before.Hero OverviewStats:Health: 710 (+112 per Level)Health Regen: 1.4 (+0.2 per Level)Mana: 400 (+48 per Level)Mana Regen: 1 (+0.1 per Level)Physical Power: 60 (+3 per Level)Attack Speed: 110 (+2 per Level)Physical Armor: 30 (+4 per Level)Magical Armor: 30 (+1.8 per Level)Movement Speed: 705Basic Attack Range: 300uBAT: 1.15AbilitiesHallowed Strikes \:Yurei Passive WEBEffect: Casting an Ability grants 30/40/50/60% Attack Speed and causes Yurei’s next 2 Basic Attacks to become Ranged. These attacks deal (+15% Total Physical Power) bonus physical damage and bounce 2 times, dealing 15/20/25/30% damage to targets hit.Kokoroken \:Effect: Yurei's’ Basic Melee Attack, dealing 60 (+75% Bonus Physical Power) physical damage.Anima Burst \:CD: 10Cost: 55/60/65/70/75Effect: Yurei causes a geyser to erupt underneath herself, dealing 90/115/140/165/190 (+90% Bonus Physical Power) physical damage and Marking targets hit for 4s.Damaging a Marked Target will additionally restore 25/35/45/55/65 (+70% Bonus Physical Power) health, increased by 0-100%, based on Missing Health.If Yurei uses Anima Burst while mid-air, she will additionally flip and launch herself upwards in her current movement direction.Severance \:CD: 18/16.5/15/13.5/12Cost: 40Effect: Dash forwards, dealing 60/85/110/135/160 (+110% Bonus Physical Power) physical damage to all Enemies hit and Slowing them by 20% for 0.6s.Damaging a Marked Target will consume the Mark to reset the cooldown and “tear” their Spirit from them, attaching it to them for 4s. The spirit has 10% of their Maximum Health and 100% of the Physical Armor and Magical Armor. Any damage dealt to the Spirit will be dealt as true damage to the Target it was torn from.Tearing a Spirit from a Target that already possesses one will refresh the Spirit’s Health and Duration.Whispering Echoes \CD: 9/8/7/6/5Cost: 25Effect: Hurl three exploding Kunai, each dealing 30/42/54/66/78 (+40% Bonus Physical Power) damage and Marks Enemy Targets hit for 4s.Soulstorm \:Yurei Ultimate WEBCD: 120/100/80Cost: 100Effect: Channel for 0.5s, dealing 75/125/175 (+60% Bonus Physical Power) physical damage to nearby Enemies and Slowing them by 30% over the duration. At the end of the duration, Yurei leaps upwards, pulling all targets towards her previous location and tears the spirits from targets hit for 4s. She will then strike downwards dealing 150/250/350 (+120% Bonus Physical Power) physical damage.NEW: Ashes of the Damned Battle PassThe brand new Ashes of the Damned Battle Pass arrives with the launch of V1.6 and runs until August 26th!This Battle Pass is brimming with cursed, demonic, and otherworldly rewards. As with previous passes, you’ll find both Free and Premium tracks, each packed with enticing content.Expect plenty of the usual with a twisted flair: Amber, Opals, profile icons, banners, sprays, and more. This time, we’re going even bigger:The full Battle Pass experience offers 4 unique skins for 4 different HeroesA fiery new recall effect to return to base in style!Our team have worked tirelessly to build upon our last Battle Passes with exciting new content to ensure you receive the best possible experience, with exclusive and incredible rewards like multiple shiny new skins, Opal drops and a recall effect to name just a few.With all the new goodies packed into the new Battle Pass we’ve made the decision to increase the price of the Battle Pass to 1300 Platinum. We believe this is a fair reflection of the value it offers and the amount of content you’ll be unlocking throughout the season.And as a thanks for your ongoing support, we placed Gideon's new Infernal Skin on the free track so that everyone can unlock it!Let the demonic grind begin!Store NewsNew SkinsJade Dragon Yurei \Strike from the shadows like all the might of an unseen dragon!Blood Rose Countess \Make their death swift, and make it bloody.Broodlord Khaimera \Protect the nest at all costs, and slaughter all who would threaten you with Broodlord Khaimera!Unmaker Zarus \Sunder your foes with demonic undeath, with Unmaker Zarus.Loot Core & Opal Store AdditionsZero G Shibi \For occasions where a helmet is required but pants are still optional.White Shadow Ops Wukong \Does it help with stealth? Probably not. Does the white suit look badass? Definitely.BundlesJade Dragon Yurei- Yurei \- Jade Dragon Yurei \- Jade Dragon Yurei \ - Jade Dragon Yurei \ - Omae Wa Mou \ - Yurei Premium Affinity PassBloodrose Countess Bundle- Countess \- Bloodrose Countess \- Red Bloodrose Countess \- Purple Bloodrose Countess \- Bloodrose Countess \ - Bloodrose Countess  \ - Come Get Some \NEW: Predecessor Labs & NITROExperimental New Game ModesIn case you missed this week's big announcement. Predecessor Labs hits the game in 1.6 and is our new hub for experimental game modes.These modes will rotate periodically, keeping things fresh and allowing us to road-test new ideas with you before committing to the significant work required for more permanent modes or changes to the main game.Learn more about Predecessor labs here.Labs Game Mode #1: Predecessor NITROExperience the full thrill of Predecessor—now supercharged, streamlined, and packed into intense 20-minute (on average) matches!Looking to squeeze in a quick game before heading out? Are the kids asleep but might wake up soon? NITRO is designed for moments when you don’t have time for a full game of Predecessor, but still want all the strategy, mechanics, and fun.NITRO is the Predecessor you know and love, but faster. Spawn times, XP gains, and death timers have all been fine-tuned for rapid action. If you come from a more action-heavy gaming background, this mode might be your new favourite.It's also a great opportunity to test out new Heroes, kits and builds in low stakes, rapid turnaround matches. Fit more sessions into less time, deepen your skillset and show everyone what you can really do!BRAWLPredecessor Labs is taking over from BRAWL, meaning we're benching the mode for a short time while we cycle in more experimental game modes.As we mentioned here, Brawl is currently being played only by a small minority of players and even then we've found that it's because these players want a faster, lower-commitment experience compared to Standard - not because it’s compelling on its own. It's also not a great pathway into Standard or Ranked for new players, with many new BRAWL players opting to just stick with it, rather than dipping their toes in with our more mainline game format.We're sad to see it go, but we're excited to use the learnings it gave us to develop more exciting and experimental concepts that we think you'll love just as much if not more. And we also might bring BRAWL back one day too, changed and improved based on new learnings and player feedback.Thank you for your ongoing support and feedback as we iterate and grow this part of the Predecessor experience. We cannot wait for you to join us on this new journey of development!Map Adjustments Not all map changes in V1.6 are demonic - some are just practical.In update 0.18, we introduced map changes to allow players to traverse more walls, but we found that many of these changes weren’t immediately clear and were underused. With this update, we’ve done another pass: lowering additional walls and making traversal points more visually obvious to encourage players to take advantage of them.Ranked Party Size ChangesAs some of you may have heard, we've been working behind the scenes to expand Ranked matchmaking, and, with V1.6, it’s officially here!You can now queue for Ranked Mode with a party size of 1, 2, 3 or 5 (all the way up to Diamond rank). Above Diamond, the previous limit of 1 or 2 players in a party still applies.But why no 4-stacks?As we explained during the V1.6 stream, we felt it would be unfair to match a solo player with a nearly full, likely highly coordinated team. With 3 or 5, the playing field stays more balanced while still letting you bring your crew.Time to climb the ranks - this time together!Refer A FriendWe’re giving seasoned Predecessor players the opportunity to earn valuable rewards, including Loot Cores and even Quantum Cores, simply by inviting friends to join the game!Here’s how it works:If your account is level 10 or higher, you’ll receive 4 referral codes to share with friends who are new or have only played briefly.Both you and your referred friend will receive rewards, with additional rewards unlocked the longer they play.Players under level 10 are eligible to claim one referral code.Each player can only use one code, and can share their code up to 4 times, so choose wisely!You’ll be able to redeem or generate your code directly in the Player Portal. Full instructions will be provided in a Player Support article on release day.Controller Button Icon UpgradeWe’ve updated the controller button icons in-game to make it clearer and easier to identify which buttons are bound to each skill.This should improve accessibility, readability and help streamline gameplay for controller users.NEW: AugmentsYour Hero, Your Game, Your Way: Unleash the Power of Hero Augments!Take your strategy to the next level with Hero Augments - a brand-new system of enhancements that can transform your gameplay each match. These powerful modifiers introduce meaningful, customizable effects that let you tailor your Hero to fit your unique playstyle.Designed to be easy to pick up but deep enough to master, Augments open the door to fresh strategies, creative builds, and endless possibilities. Whether you're a seasoned veteran or a newcomer, you'll find tools here to make your Hero truly your own.Using AugmentsAugments are selectable in draft once you've picked the Hero you want to play with.Once an Augment is selected and confirmed, the effect will be active immediately, from the start of the match until its very end. Augments FunctionalityIf your Account is below Level 10 you will not be able to select Augments. Instead you will be automatically assigned recommended Augments as you level up and learn the game.Once an Account reaches Level 10 it fully Unlocks the Augment System, allowing all of the Augments to be chosen as desired during the Hero Draft.Additionally, Augment Selection is remembered on a per Role, per Hero basis. This means that upon selecting your Augments and completing a match, if you select the same Hero in the same Role in a new match, the Augments you previously selected for that Hero + Role will be remembered and equipped again automatically, unless you decide to change them again. Likewise, if you choose a new Role for the same Hero, or the same Role and new Hero, it will default you to the Recommended Augments for that Hero in that Role again until you change them for the first time, after which it will be remembered between matches, as described above.Types of AugmentsHero Augments - each Hero has its own unique set of Augments, intended to further elevate the most popular playstyle for selected Hero. Minor Augments - you can choose 1 from each group. These are the same for all the Heroes.You can find a detailed breakdown of all available augments below. We’ll be closely monitoring your feedback after the release to make sure the experience stays fun and balanced, so make sure to share your feedback with us! You can find full Augments breakdown, balance changes to gameplay, Heroes and items, as well as bug fixes here.