Update for DRAGON BALL: Sparking! ZERO: Adjustments to Game Mode and Characters
Thank you for playing DRAGON BALL: Sparking! ZERO.To ensure the best possible Dragon Ball Sparking! Zero experience, please apply the latest update file.Version: Ver.2013.012.003.008.007General Changes/Adjustments• DP Battles:o Adjusted DP battles in all modes to make the difference in strength due to DP disparity between characters more pronounced. (Online and Offline)• Single Battles:o Removed the damage scaling based on DP in single battles in all modes.o Adjusted health values so that all characters have the same health. (Online and Offline)Game Mode Changes/Adjustments• Custom Battle:o Added 2D cutscenes and text.• Ranked Match:o Implemented a seasonal system with resets at the start of each season.o At the start of each season, players will be demoted to a certain rank based on their rank from the previous season. The demotion tiers are as follows: Z → B1 S → B3 A → B5 B → C5 C → D5 D → D5o Implemented a win streak bonus system, up to a maximum of 5 consecutive wins. 2 Win Streak: 1.2x bonus 3 Win Streak: 1.4x bonus 4 Win Streak: 1.8x bonus 5 Win Streak: 2.0x bonusBattle System Changes/Adjustments• Skill Counts:o Slightly reduced the automatic recovery rate.o No longer recovers upon successfully performing a tech.o Skill Counts increase upon low health is now only triggered when health drops below the last health bar.o Increased Skill Counts recovery upon successfully landing an Attack Break.• Dash Attack:o If the dash attack hits without being fully charged, it will no longer cause a blow away, and can now be chained into Dash Blow or Dash Rising.• Smash Ki Blasts during Short Dash (General):o Changed the hitstun on hit.• Unblockable Smash Ki Blasts (General):o Can now be evaded with a Vanish.o Slightly reduced tracking.• Sonic Sway Attack:o Fixed an issue where some characters could still block even when the Sonic Sway Attack was performed at the fastest possible timing.• Dragon Dash, Quick Ascent, Quick Descent, Tech:o Can now transition into a Step-In at close range.• Chase Change:o Adjusted to make it easier to hit.Skill Changes/Adjustments• Skills that Instantly Activate Sparking! Mode (General):o Defense is now reduced for a certain period after the skill is activated.• Full Power Charge and Other Ki-Restoring Skills (General):o Defense is now reduced for a certain period after the skill is activated.• Buff-Type Skills (e.g., Saiyan Spirit, Pump Up):o Increased the duration of the effect.• Afterimage Strike:o The effect will now end if the opponent lands a Super Counter.• Turles: Fruit of the Tree of Might:o Increased the stat boost upon activation and added a Ki recovery effect.Blast Changes/Adjustments• Beam/Ki Blast Type Blasts (General):o Extended the window for Blast Impact to occur after one side fires a beam/ki blast.• Beam Type Blasts (General):o Adjusted so that firing a blast diagonally forward at an opponent firing a beam will no longer result in a clash.• Rush Type Blasts (General):o When a rush type blast from a normal-sized character hits a large character, it will now blow away the large character and deal damage.Character Adjustments• Dr. Gero, Android 19:o If they perform a Super Absorption against a beam/ki blast, they will now enter Sparking! Mode, and the stat boost effect has been removed.• Gohan (Super Hero):o Reduced health.• Gohan (Super Hero), Super Saiyan:o Reduced health.• Gohan (Super Hero), Gohan (Super Hero), Super Saiyan:o Increased the amount of Skill Counts required to transform into Ultimate Gohan, and health is now restored upon transformation.• Ultimate Gohan (Super Hero):o Increased the amount of Skill Stock required to transform into Gohan Beast.Others• Flying Kicks:o Adjusted the hit position.• BGM:o Adding two BGM.Super Space-Time Duel I (From DRAGON BALL LEGENDS)Greatest Battle in the Universe (From DRAGON BALL LEGENDS)• Season 0 rewards:o Season 0 Ranked Match rewards can be claimed from Gift Box upon your first login after the start of Ranked Match Season 1 on July 1st.