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Friday, August 11, 2023 1:01:31 PM

Update 1.24 is live for everyone!

Update 1.24 is now live on PC, PS5, and Xbox Series X/S, bringing a compound bow, charging animals, free hunt mode with character selection, and much, much more to Way of the Hunter. The update is live for all owners of the base game even if you don’t own Tikamoon Plains (out now!), or any prior DLC.
Version 1.24 patch notes:

Added: Compound bows - Skye Ferran Wonder, Skye GAVI Wonder (Tikamoon Plains DLC only), Skye Vortex Lock-on (Tikamoon Plains DLC only), Skye Vortex Switch (Tikamoon Plains DLC only)
Added: Bow sights - ZOOMXD Triumph, Overgaard Perfect Mount Red Dot
Added: Free Hunt single-player mode with character selection
Added: New difficulty: Hiker
Added: Animal charging behavior. Most animals can attack when the player gets close to them (lower probability), or when they are hurt (higher probability). Charge sometimes: American black bear, brown bear, cape buffalo, honey badger, kodiak bear, mule deer. Charge rarely: Alaska moose, fallow deer, lion, rocky mountain elk, roosevelt elk, spotted hyena, western moose. Charge very rarely: American badger, bighorn sheep, common warthog, eurasian badger, greater kudu, golden jackal, mountain goat, red deer, roe deer, sitka deer, white-tailed deer, wild boar, wood bison
Added: Jackie (previously unavailable) and Malachi playable in MP
Added: Parking spots on the Hunting map
Added: Map-appropriate animal portraits in the Main menu
Added: Rare fur variations for animals (Tikamoon Plains DLC only) - Albino cape buffalo, Leucistic lion
Added: New radio stations - Aurora Shores: Cozy Tunes, Loop Station FM; Tikamoon Plains: Savana FM, Records 97.2 FM; All maps: Kick BeatZ, SoulFunk Radio
Tweaked: Main menu design and flow
Tweaked: Difficulty descriptions. Added a difficulty selection wizard for first-time players
Tweaked: Distance from which animal calls can be heard - 330m (Hiker/Explorer), 300m (Adventurer), 280m (Hunter/Ranger)
Tweaked: Hunting log. Real-life date has been added to each log entry and actions “Next” and “Previous” have been flipped
Tweaked: Radio stations based on location
Tweaked: Camera bobbing when crouch-walking on a slope
Tweaked: Hunter sense ballistic info. The hit indicator changes color if the projectile hits the target while in the ideal hit energy range
(MP) Tweaked: Improved vehicle responsiveness and driving experience, especially on the client’s side, with fewer teleportation issues
Fixed: Perk “In an earshot” - animal calls can be heard from 400m (Hiker/Explorer), 370m (Adventurer), 340m (Hunter/Ranger)
Fixed: Inaccurate Hunter sense analysis when using binoculars
Fixed: Occasional inability to claim Hollywood, rabid fox, and other animals
Fixed: A different animal is displayed on the claim screen
Fixed: Fatally wounded animals dying under the terrain
Fixed: Small game teleporting when being shot from approximately 550m
Fixed: Visual issues with the main menu mule deer
(MP) Fixed: The host’s markers deleting when the client creates a new one
Fixed: Micro stuttering during certain missions
Fixed: Females with 1* trophy rating in taxidermy assistant
Fixed: Surf Scoters flying in circles on the ground
Fixed: Need zones out of level boundary in Transylvania
Fixed: Old vehicle sometimes stay on the map after a recall
Fixed: Minor environmental issues
Fixed: Localization issues
Known issue: If a player fast travels before a fatally wounded animal dies and it is killed upon despawn, the animal remains in its last pose
Known issue: Special mission animals can respawn after you have taken them down. Successfully hunting the animal again won't allow the player to sell or taxidermy it for a second time

We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!