Update 1.21 now live!
Hey all, We're pleased to say that the 1.2 patch for Labyrinth of the Demon King is now live on the main branch! This comes following a period of extensive testing, and the prior public access for the update available on a preview branch. For clarity, the preview branch and the main branch are now on the same version.Before we get into the changelog for this version, we'd like to quickly say welcome to all new players of Labyrinth coming in from the Steam Summer Sale, and we appreciate all of the continued support!Changelog for version 1.21 (same as prior preview builds):Fixed aspect ratio reverting to 4:3 during in-game cutscenes while a wide aspect was selectedFixed background showing behind item placement menu in 16:9 or 16:10 aspectsFixed Tea making ceremony aspect ratio reverting to 4:3 when 16:9 or 16:10 was selectedFixed irregularity with Nuppeppo boss fight larva behaviourAdded extra localisation stringsFixed textures sticking out in some locationsAdded stash box to tea houseAdded compass item to merchant’s store inventoryAdjusted all maps to be North orientated to match compassAdjusted code for bleed and other status effects to be framerate independentAdded safe zone to HUD widgetAdjusted stairs in Nuppeppo boss room and adjusted nav mesh settingsChanged scroll bar on several widgets to better fit other HUD itemsFixed bug where headshot ranged damage modifier was used for melee weapon headshotsFixed kicks being parryable on some weaponsAdded option to toggle HUDAdded option to toggle crosshairAdded option to toggle widescreenAdded option to equip torch instead of lantern if using a 1 handed weaponAdded option to lower intensity of film grainAdded ability to remove equipped armourAdded missing teleport cutsceneChanged how stamina regeneration worksMade larva bigger and increased it's hitbox sizeFixed Nuribotoke having trouble climbing stairsFixed issue where NPC leaving mid conversation would leave the player stuck in dialogFixed missing in air animations for war axeFixed issue where the Jailer would T-Pose during his teaserLowered resolution of controller icons to fit the aesthetic betterFixed missing translation for single slide of kings court puzzleChanged conditions for interacting with priest after Tsuchigumo death, hopefully fixing issue where people can't interact with himAdded changes to receive damage code, hopefully fixing issue where bosses can lose too much health from a single hitIf you do encounter any bugs while playing the game, please consider leaving a reply here, or a topic in the Steam forum to let us know - we'll take a look at it! Alternatively, if it feels more natural to you to report bugs via Discord, you can find details on how to join our community below.We hope you enjoy, and if you'd like to discuss more about the game, please feel free to join our Discord: https://discord.gg/yy7javFThank you for the continued support for Labyrinth of the Demon King, and stay tuned for more cool updates...