Update 1.21 is live!
Update 1.21 is now live for all players, bringing rare fur variations, vehicle radio, new tasks, improvements and fixes, and more to Way of the Hunter.
Version 1.21 patch notes:
Added: Vehicle radio
Added: Animals rare variations - melanistic mule deer, melanistic roe deer, albino white-tailed deer, albino red deer
(MP) Added: Host’s taxidermies appear in their multiplayer session
Added: Loading screen tips
Added: Additional objectives - 6 new tasks for Nez Perce Valley, 6 new tasks for Transylvania
Tweaked: Improved Main menu UI
Difficulty selection before starting new game
Difficulty selection in main menu
Tweaked: Improved character animations
Fixed: Greylag goose and Ross’s goose sometimes T-posing in killcam
Fixed: Missing teeth of animals in inspect
Fixed: Vehicle physics - Players able to flip car or throw it in the air with character
Fixed: Environmental issues - tree placed inside a rock, misplaced water texture
Fixed: Large animals sometimes didn’t fit in hunting overview
Fixed: Waterfowl getting stuck in loop flying between two near need zones
(MP) Partially fixed: Opening claim screen triggers respawn of dead animal bodies
(MP) Fixed: Players not seeing gamer tags in hunting map
(MP) Fixed: Clients not able to hear some animal cues (squeaking)
(MP) Fixed: Private areas behaving different for client and host
(MP) Fixed: Taxidermized animal from MP was not available in SP
Known issues:
A large number of active tracking markers may cause FPS drops
We will be grateful for any and all feedback and bug reports either in the discussion section of this post or via the THQ Nordic Redmine (when creating a ticket, please make sure that you enter the correct version).
Good hunting!