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cover-The Elder Scrolls IV: Oblivion Remastered

Wednesday, July 9, 2025 2:07:07 PM

The Elder Scrolls IV: Oblivion Remastered - Güncelleme 1.2

Oblivion Remastered Update 1.2In update 1.2 we’ve focused on various fixes for quests, gameplay, and performance. In addition, we’ve included several damage settings to allow you to fine tune your play experience. While 1.2 won’t roll out to all other platforms just yet, you will be able to experience this update on our Steam Beta later today. See the full list of changes coming with 1.2 below: SETTINGS CHANGESWe’ve added additional difficulty settings to allow players to further tune their “Player Combat Damage” & “Enemy Combat Damage”. Players can now select from “Novice”, “Apprentice”, “Adept”, “Journeyman”, “Expert”, and “Master” options in the Gameplay menu. We hope the “Journeyman” setting, specifically, will act as a better bridge between “Adept” and “Expert” for players.UIFixed map markers disappearingFixed missing punctuation in Simplified Chinese textFixed “Toggle All” button on Map screen to work as a 'Hold'Various fixes to localized textFixed controller issues in Spell making menuFixed menus being cropped incorrectly in 1280x1024Fixed the incorrect player stance in the inventory menu after fast travelFixed rebinding keys for Lock PickingFixed keybinds not updating in AZERTYFixed soft lock with controller in Enchanting menuFixed stats not updating when equipping enchanted itemsFixed a character skin glitch when closing the inventory menu CRASHESFixed crashes that could occur while fighting JyggalagFixed crashing when killing a paralyzed NPC with an arrowFixed crashing when paralyzing an already-paralyzed NPCFixed crashing in Spellmaking menu when rapidly removing & implementing effectsFixed various GPU crashesFixed crashes that could occur during auto saves AUDIOFixed underwater SFX persisting after leaving exiting waterFixed missing ambient SFX in Shivering Isles QUESTSFixed NPCs floating after being knocked down during Priory of the Nine questFixed crashing when entering Flooded Mine during Final Justice questFixed pathing for Shaleez in Flooded Mine during Final Justice questFixed crashing when opening Gate to The Fringe during Retaking the Fringe questFixed mages loading without clothes in Fort Ontus during The Necromancer's Amulet questFixed NPC pathing issues in Gardens of Flesh and Bone during ‘Through the Fringe of Madness’ questFixed missing VFX during the closing of the Great GateFixed Ilav Dralgoner's missing facial animation during ‘Saving Time Itself’ questFixed Sir Thredet's speech during ‘Umaril the Unfeathered’ questFixed NPC pathing issues during ‘Baiting the Trap’ questFixed Obelisk Crystals spawning disconnected during ‘Baiting the Trap’ questFixed crash at end of ‘Through a Nightmare, Darkly’ questFixed wall crumbling in Malada during ‘Nothing You Can Possess' questFixed misaligned food at the Castle Leyawiin County Hall dinner party during ‘Sanguine’ questFixed an issue with visibility of ghosts during ‘Ghosts of Vitharn’Fixed cutscene not playing during ‘Light the Dragonfires’Fixed missing textures in Cropsford Campsite after finishing ‘Goblin Trouble’  PERFORMANCEFixed frame rate drop in Deepscorn HollowFixed frame rate drops in Black Rock CavernsFixed frame rate drop between Skingrad and Skingrad CastleFixed frame rate drop south of Bravil Castle courtyardReduced the frequency of hitches in the open world.General improvements to frame time in many locations.Optimize updating of character attachments.Optimize rendering of water volumes in the open world.Optimize light/shadow updates in several lairs.Optimize waterfall particle FX and rendering.Optimize the weather system.Optimize character animation system. GAMEPLAYFixed player character height scalingFixed armor items hiding Argonian and Khajiit tailsFixed slow camera movement when initiating NPC dialogueFixed soft lock when a player with a high bounty goes to jailFixed Orrery animationsFixed physics bug with floating necklacesFixed vampire sleeping animationsFixed NPC beards not following facial animation.Fixed ghost NPCs being completely invisibleFixed missing animation when talking to Shamada in LeyawiinFixed occasional very long load times when fast travelingFixed missing facial animation for Snak gra-BuraFixed falling unconscious in water preventing player from getting upFixed NPCs losing collision when swimmingFixed NPCs stopping combat when player is blockingFixed female Dremora teeth clippingFixed soft lock after choosing player classFixed Amber weapons clipping in first person viewFixed vines clipping into columnsFixed helmets clipping into player character's headFixed missing textures on Daedric statuesFixed duplicated pages between Oghma Infinium and Mysterium Xarxes SYSTEMFixed flickering shadows when using XeSS UpscalingFixed title properly restarting after purchasing the Deluxe Upgrade on PCFixed settings properly migrating between PC and XBOXFixed water disappearing after fast travelFixed cursor slowdown when enabling high frame rate V-SyncFixed shaders not preloading due to cloud save replicationFixed long blackout during loading screensFixed weather VFX flashing while outsideFixed motion blur artifacts while in the Oblivion PlaneFixed NPCs not obeying the Wait action from the player This update will be in the Steam Beta. If you would like to opt in to the The Elder Scrolls IV: Oblivion Remastered Beta update, please follow these instructions:1. Open your Steam Library and navigate to The Elder Scrolls IV: Oblivion Remastered2. Right click on "The Elder Scrolls IV: Oblivion Remastered" and select "Properties"3. In the new properties pop-up window, select "Betas"4. In the beta drop down to opt into, select "\"5. Wait for app to download new build and launchFor those participating and interested in providing feedback, please visit our discord.gg/BethesdaStudios