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Wednesday, November 27, 2024 4:00:01 PM

The Autumn Update is Available Now!




The Autumn Update is here! 🍂
Get ready to come back to the medieval world and explore the new content brought in the Autumn Update. New clothes, armour sets, weapons, and decorations—and that’s only a part of it! 🛡️⚔️
Watch the gameplay trailer for the highlights of the biggest changes we’ve prepared for you.

For a more detailed list of changes, check out the Autumn Update changelog:
Added

Crests
Banners
New Fences and Gates
Village Sign, which makes it possible to edit the crest and village name
Armour
Dyeing clothes in Inventory
Shields
Battle axes, swords, picks, maces, daggers
Weapon Rack
Damage types dealt by weapons and animals
Damage resistances for armour and animals
Training Dummy with different armour types
New bandit types
Bandits group behaviour
Health Bar for Enemies, Players and Animals (can be turned off in settings)
Players can now create their dynasty together (options related to marriage are available in the emote wheel)
Seasonal Field Management
Skip Season Animation
Village journal displayed at season change
Option to hide some of the equipped wearable items
Clothes and armour lose durability when player takes damage
Option to change input type for Inspector Mode (Hold, Toggle)
New quests
New NPC activities and animations
New sitting animations for the band
NPCs can sway to the music played by the band in the tavern
New chatters - dialogues between NPCs
New chatters for bandits attacking or looking for players
Barber in the Oxbow and the Valley
Switch to heir by dialogue (the Oxbow)
New challenges from the King
Seasonal events are available on the Oxbow map
New seasonal events
New encounters
Players can now also use chat to play some emotes using commands like /dance /hi /hello /bye /bravo /clap /thanks
New combat songs
New crafting and tinkering sounds in many NPC and player animations
Sounds for some band animations
New sounds for flail threshing
Sounds in a lot of NPC idle animations
More human crowd ambisonic ambience sounds in the Oxbow villages
More 3D ambience sounds of insects in the Oxbow
Sounds of swords hitting different surfaces
Sounds for bandit camp cage animations
Sounds of picking new items
Sounds of assigning tools to quickslots

Fixed

Some characters whose age should be "??" being visible as normal value if a player listens to the conversation
Wrong player character name displayed while showing who is preventing the season from changing
If there are two custom goals of the same type available at the same time (for example two times "listen to the conversation") then only the first one can be finished
Management locking in co-op mode sometimes not working correctly
On the Oxbow map children are not getting more skill points when a player takes control over them
Inventory list scrolling to the selected item when using a torch
Stolen water bucket/waterskin changed to normal after filling up with water/milk
Heir Hair Cut Event spawning one season late
Janek staying in the barrel after his quest (if he should be in the swamp)
Some cases of NPCs getting stuck (e.g. miners in caves)
NPCs sitting at slots occupied by players
Players getting stuck on respawn if dying of old age
Inputs and mount stats sometimes not showing correctly after mounting if player has huge latency
Items sometimes being picked up on grab at low fps
Jaropelk not having his hat in winter
No sounds and particles on clients when finishing building modules
Production in management sometimes not updating correctly for clients
Tools held by client sometimes do not disappear when getting on a mount due to high ping
Camera rotating in unintended ways when dismounting into ragdoll on mount's death
No compass marker for NPCs you have to follow
Sounds of daggers hitting different surfaces

Updated

New combat system for new and a few existing weapons and tools
Reworked damage calculation for weapons, tools and projectiles
Reworked melee weapons hit detection
Reworked projectiles
Reworked bandits combat behavior
Reworked bandits combat animations
Reworked hit particles
Tweaked blood effects
Offline players will now also age with time
Network optimizations mainly for animal spawn points
Pregnancy is now displayed on female player not on husband
Pregnancy of offline players will update with time
Durability Tool bar color changes according to durability
Durability Loss of tools, weapons, armour and clothes can now be changed in "Customise game" menu
Items can be unequipped with Right Mouse Button or Double Left Click Mouse Button
Character/Mount can be rotated in Inventory
Schemes in Technology can be viewed without technology points
Inventory UI focuses on slots that are compatible with a currently dragged item
Many improvements in UI Animations (e.g. Creation Menu/Crafting Menu, Death Screen, Dynasty Continues, Inventory and more)
Compass markers handling
Players can create new characters after dying on the Oxbow map
Reworked Quarry ruins taken over by bandits
New bandit camps: 3 levels of difficulty, some camps include quests and more expensive loot
Bandits' voices
Fish now give survival skill instead of hunting skill
Old King challenges
Old seasonal events
Tweaked animals health and damage
Optimized animals
Tweaked animal locations in the Oxbow
Fire can cause damage
Reduced the minimum value of the experience and technology points gain slider to 10%
Network and code optimizations
Tweaked fall damage
Higher prices for most metal tools (except bronze) and high-tier food
The Spiked Cudgel is lower in technology, deals less damage, and is made of copper
Productivity changes in almost all items
Changes to the level of experience gained for most items
Basic products like feathers, logs, planks, rocks or mushrooms give more technology points
Eggs, Feather, St John's Wort, Wool and Potion of Heal I give less technology points
"The Murder of Crows" and "Badger Badger Badger" quests require fewer animals to kill
Changed recipes: Flower Himmeli, Flower Wreath Himmeli, Large Flower Himmeli
Longer effect duration: Meat with Gravy
Stronger effect: Plum Tart, Plum Wine, Oat Beer, Rye Beer
Cabbages provide more food
Lower weight: Salt
Higher damage: Axes, Knives
Changed stats for almost every cloth item
Slower wool growth on sheep
Harvesting fields with Sickle and Scythe is more efficient and quicker
Apples heal instantly a small amount of HP instead of healing over time
Main Menu Theme soundtrack is supporting Dolby now (5.1 configuration)
All Languages updated

But that's not all! We've prepared for you one more surprise...
https://store.steampowered.com/app/1418980/Medieval_Dynasty__Digital_Supporter_Pack/
The Supporter Pack receives an update as well, and here's what you'll get:

2 exclusive game save files with unique challenges prepared by our team
13 stunning PC wallpapers
10 beautiful phone wallpapers
Special version of the Oxbow map with marked locations for easier exploration
2 behind-the-scenes videos showcasing our team and how we bring the game to life
A “thank you” card from our team

If you already own the Supporter Pack, the new content is waiting for you!
Get the Autumn Update now!
Kind regards
Render Cube and Toplitz teams
https://store.steampowered.com/app/1129580/Medieval_Dynasty/