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Friday, December 1, 2023 3:17:26 PM

Steam Deck Verified - 122r1

Hi Everyone,
Quick update for you today - we're excited to announce we're now Steam Deck Verified! The game should now run great, look great, and control great on the Steam Deck.
While we've been focusing on the console ports for Kingdoms and Castles and on our new game Nova Roma, we've still been monitoring your feedback and bug reports and have implemented a bunch of much requested improvements and fixes.
Improvements
Allow carts and ships to deposit resources at stockpiles and docks even if those buildings have their desired amounts set to zero.
Allow carts to pick up and drop off from swineherds and fishing huts
Reduced cost of the Well
Reduced cost of Transport Ship
Increased radius of the Large Fountain
In gamepad controls, disallow selecting empty tile when units are selected.
Optimize catapult target finding
Increase camera zoom range during map select
Increase favor gained when you humor the AI during the joke conversation
Fixes
Fixed issue in gamepad controls where building selection did not clear unit selection
Fixed input issue on Steam Deck when using Steam Dock and starting the game with a keyboard and mouse where the game would get stuck in gamepad control mode.
Fixed issue where fires could start too soon if playing with AIs
Fixed person UI and transport ship/cart UI being too small on Steam Deck
Fixed rare bug where AI units could get stuck unloading and loading their troops
Fixed bug where damage calculations for archer units with only the general still alive were wrong
Fixed bug where 'Clear Map' on the map edit mode wouldn't clear fish
Fixed performance issue with UI when looking at an AI owned island
Fixed issue where catapults would stop auto targeting
Other small fixes
Also, while we're on the topic of gamepads, we're excited to announce Kingdoms and Castles will be coming to Xbox Series S/X/One ... today! If you've got friends with Xboxes who wanted to try the game, this would be for them! We'll have more news on other platforms in the future.
Thanks for being fans! And thanks for all your feedback and bug reports!
Until next time,
-Pete, Michael, & Sam