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cover-Shadows of Doubt

Thursday, September 26, 2024 3:59:41 PM

Shadows of Doubt V39.07 (1.0 Release) Patch Notes


New: Cover-ups! A new late game optional twist; the killer may contact you and ask you to dispose of bodies in exchange for large sums of cash.
New: Kidnapping cases! Instead of a being killed, you have a chance to find the kidnapper’s den and save the victim.
New: Draggable ragdoll bodies
New: Laboratory company type with new items and furniture*
New: Working Umbrella!
New: 2 additional included cities; Casablanca Quarter and New Lilly-Crofte
Citizens can spawn with a more varied amount of stuff in their inventory*
Tweaks to some object physics
Citizens will now investigate thrown coins and most other objects in public places unless they can see the person who threw it
Merged cadaver ‘take fingerprint’ action with ‘search/analyse’ action for simplicity
Fixed: More fixes and tweaks for more reliable AI behaviour
Fixed: Citizens more reliably open doors once they are knocked on
Fixed: It was possible to queue up a jump while in dialog mode
Fixed: Further memory leaks
Fixed: Some internal audio handling issues
Fixed: Bug that gave some citizens unlikely choices of starting items and weapons*
Fixed: Some issues with certain objects not shattering when thrown
Fixed: Citizens hold bats in the correct position
Fixed: You can now operate light switches with most gadgets/items drawn
Fixed: A note from a building supervisor could appear written by the wrong person
Fixed: Chosen colour not set when player places a Snack Machine (and certain other objects) in décor mode.
Fixed: Chosen colours not set when player re-places certain objects in décor mode.
Fixed: The red glowing ‘invalid placement’ was not showing when attempting to place some objects in décor mode.
Fixed: In décor mode, the dirt slider did not load the correct initial value for some objects
Fixed: In décor mode, if a music player or television was removed from the room while switched on it’s sound would continue to play
Fixed: In décor mode added/removed/replaced light switches are now saved properly
Fixed: In décor mode, desk lamp did not stand upright when placed
Fixed: In décor mode, colour channels are applied properly to ‘Modern Corner Desk’
Fixed: In décor mode, the filter buttons now work properly in the item shop section
Fixed: You can now place curtains properly in décor mode.
Fixed: Green hue to certain desk lamps
Fixed: The watch could display the wrong time when setting the alarm
Fixed: Some issues with bathroom stall doors not opening/closing properly for citizens
Fixed: Player is now able to buy items from street vendors
Fixed: Sometimes the ‘I know the password’ dialog option was available when it shouldn’t be
Fixed: Pathing fix to stop citizens from cutting through the chemical plant and various other rooms (where they would often trigger an alarm)
Fixed: Items now get removed or are replaced with their ‘trash’ version once the player has consumed them
Fixed: Citizen animations are now sped up properly when in ‘passing time’ mode
Fixed: Attacking a citizen in an orange-level trespassing zone now initiates a proper reaction from the citizen and security systems.
Fixed: Citizens should no longer sit against a wall under a bathroom hand dryer*
Fixed: Internal issues with navigating CCTV captures that would result in a free roaming camera
Fixed: While using a controller, the evidence context menus would not work as intended
Fixed: While using a controller, the incorrect control glyph for closing an evidence window was shown
Fixed: While using a controller, creating a custom string connection did not work properly
Fixed: While using a controller, at least one case of the virtual cursor remaining onscreen when it shouldn’t
Fixed: Issues with sync disks upgrades being unavailable even if player has upgrade vials
Fixed: Controller issues resulting in 2 sync disk upgrades being used per single selection
Fixed: Scrolling was disabled with a controller on the sync disks screen
Fixed: Selection issue on popup message when using a controller
Fixed: Eating tinned food had no effect on player hunger
Fixed: Neon diner sign had no collision
Fixed: NPCs were much less likely to hit the player with a shot if they were leaning
Fixed: Player can no longer sleep in hospital beds (without being a patient)
Fixed: If an NPC opens a door while the player is peeking under it, the peek action will now be cancelled
Fixed: After loading into a game twice, then going to generate a new city, a missing city name and seed would be displayed in the menu

* Requires a new city generation to appear/spawn/see