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Friday, October 11, 2024 10:00:37 AM

Shadows of Doubt V 39.09 Patch Notes

Hey detectives, we are pushing the most recent experimental build live on the main branch now. We are hard at work on another patch that we should have ready for you early next week. You can check what Cole is working on with the public bug list here: https://shadowsofdoubt.notion.site/0053dddf306643eea972c6595ac897d2?v=25d97977c0ad43b5811787d11ee27987

Fixed: Cover-Up calls and a couple of other instances would list details of past murders instead of the immediate one
Fixed: Cover-up calls could happen constantly after the first occurrence, and now you also have an option to refuse after the first choice
Fixed: Kidnap cases could stall if the player saved & loaded the game while the kidnapper and victim were meeting
Fixed: Newspapers could report a kidnapping case too early
Fixed: Issues with notebook history/search section removing the wrong entries when it hits the max number of 40 world objects.
Fixed: At least one cause of murders not triggering (due to the black market trader not having enough staff to cover open hours, resulting in the killer waiting a very very long time for it to be open so they could buy the murder weapon)
Fixed: Camera occasionally not capturing citizens in clear view
Fixed: Some cases of furniture blocking citizen/player paths*
Fixed: Text being displayed too small on some in-game popup messages
Fixed: Some odd UI selection for street renaming list buttons when playing with a controller in the city editor
Fixed: On PC, some control glyphs were missing and displayed text code
Fixed: Popup tooltips should clamp onscreen correctly
Fixed: Movement control rebinding was missing from PC build

* Requires a new city generation to appear/spawn/see