Shadows of Doubt V 38.09 Experimental Branch Patch Notes
Hey folks, we have a brand new experimental patch up and ready for you all with a host of new fixes!
Experimental Branch: These builds are only found on our ‘experimental’ steam branch. You can access this by right clicking the game in your steam library, choosing ‘properties’, then the ‘betas’ tab. The experimental build should be in the dropdown list. Experimental builds may be less tested than the default branch builds. Most experimental branch patches will make their way to the default branch after a week or two (barring any issues discovered).
More improvements to stuttering when navigating between areas
More memory leak fixes
Some object spawn position adjustments
Revised citizen names lists*
Fixed: Assigned inventory hotkeys are now loaded properly
Fixed: Janitors had invisible brooms
Fixed: Active killers could reveal rooms on the map under certain conditions
Fixed: Boarded up windows were only visible from one side
Fixed: Case of AI getting stuck outside of doors
Fixed: Blood pool interactable trigger area could obscure other evidence
Fixed: Explored air ducts are now saved properly
Fixed: Minor fixes/alterations to several ceiling lights
Fixed: In Steam OS the onscreen keyboard did not effect the text input when first selected
Fixed: Cancelling a search could cause items to be found in a following progress bar related interaction
Fixed: Tweaked some furniture placement rules to stop diner booths spawning in inaccessible locations*
Fixed: Inconsistent flooring styles on some ground floor lobbies*
Fixed: In ‘Dead of Night’ there was a very small chance the name on the note shared an identical city directory entry as another person
Fixed: While using a controller the back button prompt was displayed on the submit button in the bug report menu
Audio: Mastered version of soundtrack added
Audio: Menu music recut
* Requires a new city generation to appear/spawn/see