logo

izigame.me

It may take some time when the page for viewing is loaded for the first time...

izigame.me

cover-Hunt: Showdown 1896

Tuesday, January 21, 2025 6:50:37 PM

Server Downtime - 22 Jan at 09:00 CET




Hunters, 
 
The Live Servers will be taken offline tomorrow, January 22nd to deploy Update 2.2.1. This Update brings a number of bug fixes as well as improvements to the VOIP system. See the full list of details below.
Estimated downtime: ~4 hours.



Gameplay

Bounty Clash AI update
Removed Immolator, Hive, Meathead, and Hellhound spawns
Added Grunt spawns inside compounds
Reduced overall AI spawn rate
Reduced the inflicted melee damage when pulling stuck projectiles out of Hunters (from 70 to 14 for upper torso)
The amount of damage to other body parts differs based on hit location, but is generally even lower
While much reduced in effectiveness, the Blademancer Trait may still help finish off Hunters that are very low on health

VOIP Improvements

Team Communications now included when using all / proximity chat
The muted mic icon no longer auto-hides, providing better clarity about the muted state
The system now respects the muted state set in the options when joining a game and cycling through voice channels
A new "Toggle" state has been added to clearly differentiate between continuous and toggle behavior, both in-game and in the menu.
Fixed an issue where the muted team voice Input option was not being respected in the menu.
Resolved an issue where the Vivox Push To Talk state was incorrectly set to active on game launch for PC.
The last toggle state is now stored as an attribute and reinstated on game start.
Addressed a stalling issue by preventing the Mute All option state from being saved to a file during gameplay input.

Developer Note: We´re excited to launch the new VOIP system, enhancing in-game communication. Your feedback has been essential, and we're committed to ongoing improvements in future updates. Thanks for being a part of this journey!




Fixed multiple crashes and freezes that occurred rarely and had a very low reproduction rate
Fixed various issues with Hunters and equipment skipping
Fixed an exploit where water no longer slows down Hunters after being revived by a Revive Bolt
Fixed an issue where the US flag in Wolfshead Arsenal displayed 50 stars instead of 45
Fixed an issue where the game briefly stalls when the "Mute All" shortcut is pressed
Fixed an issue where the Choke Bolt caused the Immolator to explode on a direct hit, which shouldn’t have happened
Fixed an issue where the Serpent Trait had a reach of 50 meters even when in a team instead of being 25 meters when in a team and 50 meters when solo
Fixed an issue where the UI sometimes didn’t reflect the correct Mission Target status in the HUD or display the correct Missions on the map screen
Fixed an issue where players joining the in-game group could manipulate Contracts, causing chaos during task selection
Fixed an issue where the Frag Shredder on the mud dealt no damage to the Hunter
Fixed an issue where, when Charms were included in a Bundle, players were unable to purchase them separately
Fixed an issue where the Dark Sight Boost effect was clipping with the regular Dark Sight and hand model for Thorn Wreath (Hunter)
Fixed an issue where Ursa Mortis would float on water when dead, sometimes causing the creature to be launched into the sky