September 2023 Patch Notes
PATCH 1 Out Now
Oh jeez oh gosh oh goodness its trepangin' time.
-----------------------------------------
Bug Fixes For Patch 1
This patch includes a smorgasbord of fixes, including but not limited to:
CONTROLLER
Significantly improved controller support, aim assist, melee lockon
New controller settings for deadzone, aim acceleration curve
Analogue controller directional movement (was locked to WASD axis before)
Fixed controller not being able to interact with mission menu after completing campaign
OPTIONS:
Toggle sprint option for keyboard and controller
Fixed UI text being too small on steam deck
COMBAT SIMULATOR:
Fixed missing music, weapon benches in combat simulator maps
Fixed missing floor collisions in "The Shard" combat simulator map
Fixed wall with missing collisions in Reactor combat simulator map
Fixed soft lock on killing waves with only 1 enemy too quickly
WEAPONS:
Shotgun infinite reload bug squashed and thrown out
Fixed grenade launcher homing projectile particle spam on hitting the floor
Fixed dual wield weapon customizations not appearing after loading a game or returning to safehouse
CAMPAIGN/SIDE MISSIONS:
Fixed crash on spawnkilling enemies with proximity mines or incendiary shotgun (most noticeable in oil rig)
Fixed wall missing collision in Jorvik Castle library
Fixed firebombs not being picked up in Jorvik Castle
Fixed Pandora Institute floating TV screen
Fixed Pandora Institute missing wall collision after entering the tower
Fixed Site32/Unidentified Structure enemies getting stuck in outside of map
TMOD:
Fixed tmod "FlashlightOn" and "SpawnWithRifleShield" buttons getting stuck
Fixed tmod spawned HVTs counting towards HVT kills
Fixed tmod buddha mode remaining on after tmod disabled
MISC:
Numerous localization fixes (thank you Lionbridge Games) ♥
Fixed slide being queued if pressed while stamina is empty
Bunch of soft locks are soft locked outta the game shoo
All achievements now trigger properly (Average Weapon Enjoyer, 50 Shades of Burnt, & more)
Various music fixes
"Lowest Difficulty This Level" now being saved correctly, affected by cheats
Fixed UI slider values turning to 0 (this only occurred with European languages)
Fixed Hazardous camo's misaligned textures
Fixed supply box not being affected by "Music" volume setting
Safehouse Infiltrator HVT now has a small chance of spawning even after he's been killed once
Tons of little bugs are now fumigated and sent off to Pandora Institute.
These were mostly reported by players, thanks so much for finding these and letting us know!
-----------------------------------------
5 new combat simulator maps
5 new player skins
-----------------------------------------
Weapon Skins
We also worked on some weapon skins, that we'd love for you to try for yourself! These will be included in Patch 1. They can be accessed at weapon benches (where you customize your weapons). Each skin requires completing a map, you'll have to work to earn them all.
https://cdn.discordapp.com/attachments/1025411363998273566/1146007725348753419/image.png
-----------------------------------------
Sorry for the pasta, it's easier this way ♥
-B