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cover-Rift of the NecroDancer

Wednesday, March 5, 2025 5:59:19 PM

RIFT Patch #2

Hi everyone! We've got a quick patch with some quality of life changes, and quick bug fixes.
If you see a 🎸 emoji, know that you as a community helped us make this change, whether that was by providing feedback or reporting bugs!

🔁 Changes

The displayed difficulty on Track Select, Story, and Custom Music menus is now saved when the menu is exited
Remix Mode activation state now persists when returning to the main menu or exiting the game
Track Select and Custom Music sorting order now persists when returning to the main menu or exiting the game
Leaderboards are now visible by default on the Rhythm Rift Results screen

⚒️ Fixes

🎸 Fixed a race condition that prevented the Feedback Form from opening
Fixed modifiers enabled in Custom Music from influencing gameplay in other areas of the game
🎸 Fixed incorrect end points in Practice Mode for Got Danged
🎸 Fixed What's in the Box Impossible not showing double BPM on the track select screen
🎸 Fixed duplicates of custom music appearing in the list
🎸 Fixed stereo audio getting downmixed to mono for custom music, causing crunchy-sounding audio
🎸 Fixed a NecroDancer boss battle softlock (again)

🪲 Known Issues

We're moving to action on these as quickly as possible, but some of these issues have fixes that require more delicate handling. Thanks for your patience!
Skulls sometimes spawn their skeletons two beats back instead of one
Inputs are not registered for a brief period after closing a tutorial dialogue box
Audio calibration blips are sometimes off by a few milliseconds, which can result in inaccurate calibration results
Custom music can desync when using practice mode
Exiting a boss battle tutorial will return the player to the top of the Story Mode menu
After completing a boss battle it's possible to see all boss portraits in the menu when scrolling up and down the list
The kerning on text in artist names is broken if the name contains 'GI'
Boss battles sometimes do not load the correct difficulty if Play Back-to-Back is enabled
An animation bug occurs in Show Time! Hard difficulty that makes the game more difficult to play than intended
NVIDIA graphics card settings may cause framerate issues
Workaround: Edit the SaveData file (via C:\Users\your username\AppData\LocalLow\Brace Yourself Games\Rift of the NecroDancer) and set the FramerateLimit value to match your monitor's refresh rate (e.g. 60, 144, etc.)
Japanese and Chinese fonts do not display punctuation correctly
New High Score banner sometimes doesn't display correctly (both in Remix and in Custom Music)
Assist indicators for the minigames can disappear occasionally
The Final Hit VFX appears prematurely in some circumstances
Flames on the intensity bar can be missing in some circumstances