RIFT Beta Patch 1
Hi everyone. If you want to help us test Rift of the NecroDancer updates early, we've set up a public beta branch on Steam.You can access this branch by right-clicking Rift of the NecroDancer in your Steam library ➡️ Properties ➡️ Betas, and opting into publicbetatesting from the dropdown. We plan to update this branch semi-regularly with ad hoc updates. While you can get access to builds early, please note that you may encounter more bugs than usual in these builds.Build 1.5.1-b20897 is live on the `publicbetatesting` beta branch on Steam - visit the "Properties" menu for Rift in your Steam library and navigate to the "Betas" tab to opt into this beta branch!⚒️ FixesFixed exiting and reentering the controls menu not resetting the menu selection to the topFixed Vibe Chain SFX not being attached to any SFX slidersFixed later boss portraits being visible when a chapter was completedFixed 'Play Back to Back' option causing incorrect boss tutorials to play if difficulty was changed in a previous levelFixed new calibration values being saved even when the new values were not confirmedFixed full combo being awarded if the level was failed before monsters appeared when Coda Modifier was equippedThis also fixes the achievements All a-Coda to Plan and Impossible, right? being awarded incorrectlyFixed inputs not being registered briefly if they were held when the game changed input contexts (ie, going from gameplay to a tutorial and back)