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Wednesday, November 27, 2024 6:16:54 PM

Rev Up and Roll Out - Trailblazer Update is here!

Heya, Exofarmers!
Not even two months have passed since our biggest update yet launched with the Neighbors and Animals update. We are now back with another update including some of your most requested suggestions and feedback. Check out this Feature Highlight video, which showcases some of the latest news.
Read even more about Traiblazer and find full patch notes below!


Nominate us for Steam Awards 2024

Before we dive into the contents of the update, we want to let y’all know that Steam Awards nominations are open! If you’ve been enjoying our game, we’d love it if you could throw us a nomination for the “Sit back & Relax” category. You can cast your vote super easily right here in this Steam post!




Getting around the Frontier much FASTER

We’ve heard you loud and clear, folks! You’ve been requesting quicker ways to get around your planet



The brand spankin’ new Trailblazer mech upgrade has been added to the upgrade depot! Transform your mech into a swift four-wheeled speed machine to zip and drift around the frontier, making planetary travel but a breeze.



Return to your homestead instantly after a long day of exploration, saving valuable travel time! With this feature, you can venture out late into the night without worrying about making it back in time for supper. Simply open the in-game map and click on the homestead icon to teleport home. Keep in mind, though, that this ability can only be used once per day, and it activates only after you've slept in your homestead at least once. Use it wisely!



That's right, y’all! Now you can move faster on paths you’ve built with your path maker tool. Use this speed boost to plan smarter and create efficient routes across the map!

Popular community suggestions




This has been one of the top requests from the community, and it’s a doozy! With the buildable Outfit Locker, you can now swap between 4 different helmet styles and pick your favorite color for your Exofarmer. Time to farm in style!



By popular demand, we’ve tweaked the day length again—now in-game days are 20% longer!



You asked, and honestly, neither the team nor Ulf had a good reason why the Seed Splicer wasn’t buildable. But guess what? Now it is! Build as many seed splicers as you want to ramp up your spliced seed production and boost your chances of growing rare, mutated crops. Exciting stuff!

QoL




Exofarmer 3rd person
You can now switch to 3rd person perspective when out of mech! Watch that P.I.C.K Axe swing in its full glory!
Expanded Selection in Ulf’s Sprout Trading
Ulf has discovered some new sprouts he wants to share with you! Trade with him and see what they are!
Improvement to the Plow
The Plow will no longer rotate its grid while lowered. This means you won’t have to stress about messing up your fields if your plow steering is a little off.
Improved animations and VFX
We’ve given our wonderful animals around the Frontier some extra love and polish with some fun new animations. Watch the animals interact with each other and see how they react when you give them a friendly spray with the irrigation hose!




Important information on crossplay

We’ve encountered unexpected issues with releasing the Trailblazer Update on our other platforms, originally planned for today, November 27th. Our team is actively working to resolve the issue as quickly as possible.
While we don’t have an exact timeline for the fix, we’ll share updates with you as soon as we have more information.
As a result of this, crossplay functionality between Steam and other platforms will be disabled until the issue is resolved.
We apologize for the inconvenience caused, and thank you for your patience and continued support!
The FRAME BREAK team
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Patch notes

V. 0.4.1102
🌟 New

Added new "Trailblazer" Mech Mode, designed for long-distance traversal
Added Outfit Locker construct and Exofarmer customization
Added ability to ‘Travel Home’
Accessed in map menu by selecting the last construct slept in, or using the shortcut button
Added ability to switch to a third-person camera when out of mech
You now move faster on paths
Added two Ramp constructs
Made Seed Splicer buildable for players
Added two new unique sprouts in Ulf's Trading menu
Animals on your farm will now occasionally interact with each other
Animals on your farm will now react to getting sprayed with water
Added water ripples when mech touches water

🔁 Changes

Increased day length by 20%
The Plow will no longer rotate its grid while lowered
This means you won't have to worry about messing up your fields by being slightly off with your plow steering
Increased range of Seed Shooter
The mech will now try to push away characters standing in its way instead of getting stopped by them
Optimized memory usage significantly, especially on Xbox Series X|S
This should reduce the frequency of crashes on Xbox Series X|S
Improved baseline GPU and CPU performance
Increased the number of possible construct rotations from 16 to 32
Audiovisual effects of rain hitting the mech will now react appropriately to the mech being sheltered
Thunderstorms will now produce distant lightning (previously, only thunder was heard)
Made nighttime lighting more cohesive
Added a turn animation to all animals
Ulf and Diane has some new animations
Rescaled the bench decoration
Added Recipe Pin functionality to Animal Accessory Studio menu
Lessened cloud coverage during thick fog weather to make it look less dull
Tweaked dynamic falling leaf effects for improved visibility
Increased hazard triggering range
Improved fluidity of Spike Saw swings performed in sequence
Improved mech thruster VFX
Softened gradients on Waterwatcher tree leaves
Particle effects from Waterwatcher Trees now disappear when they are destroyed
Hunger for all Ranch Animals changed to be more consistent
Increased field of view when running with the mech
Slightly reduced the speed on Sprint Upgrades
Improved particle effect when breaking large bushes
Made some elements smoothly appear rather than pop in when transforming into a Plow, Pathmaker or Lawnmower Mode
Updated the mech upgrade menu
Now divides upgrades into categorized tabs

🐛 Bug fixes

Fixed issue where Seed Splicer wouldn't save items currently being processed
Reduced number of places where grass appears to float above or clip into the terrain
Yellow Fan Bush in the wild can now be destroyed correctly
Fixed arrow indicator shown on some construct holograms casting a shadow when it should not have
The Region Restoration progress bar now goes all the way to 100% instead of completing at 95%
Added missing SFX when trying to relocate a construct that has another construct on top of it
Fixed issue where demolishing or relocating a Mansion would erase player-made paths in a large area around it
Fixed issue where placing two holograms next to each other, and then building one of them, would occasionally cause the other one to become invalid
Fixed incorrect texture panning for the distant volcano smoke
Fixed the mech sometimes not accelerating initially when using a Mech Mode
Fixed issue where Bug Fossil would fall through the world in Yellow Forest
Fixed issue where water would clip through the landscape on the beach in Yellow Forest
Fixed some mech parts being hard to paint on a mech using an alternate Mech Mode
Fixed camera shake caused by mech impacts having extremely low intensity
Fixed Medium Water Trough sounding like it has water after being emptied
Removed duplicated foliage

Enjoy the Trailblazin’ Exofarmers!



https://store.steampowered.com/app/1677110/Lightyear_Frontier/
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