Recipes and Farming - Update 0.6.3
Hello, innkeepers!
The new update for Travellers is now available! It includes a revamp of the crop-growing system, a new way to unlock recipes, weather phenomena and a great deal of new content.
https://store.steampowered.com/app/1139980/Travellers_Rest/
New crop system
Now crops have specific seasons in which they can be planted. In addition, they need to be watered every 3 days for them to grow. The amount of time each crop takes to grow varies.
Fruit trees no longer need to be planted in tilled soil, don't require watering and they never die, although they only bear fruit during certain seasons.
Recipe Fragments
This update introduces recipe fragments. These fragments are obtained as your reputation levels up. They can be exchanged for new recipes in the mysterious temple north of the tavern.
Weather Phenomena
We have added weather phenomena. Depending on the season, there will be different chances of rain, thunderstorms, snow or wind. The weather will affect animals and crops. For example, if it rains, your crops will be watered. We have also added a toggle in the Options menu to disable lightning flashes.
Autosave
From this update, when the player goes to sleep, the game will automatically be saved. It will no longer be necessary to select the game to overwrite the save.
New Content
This update adds over 100 new recipes, 32 new crops and 2 new areas. We are still working on creating new areas and characters, which will be added in upcoming updates.
Other News
Starting from January 21st, the price of Travellers Rest will be slightly increased. Over the course of Early Access, the game has leaped forwards in quality and content, which has meant more new team members and therefore, more production costs.
In any case, we wanted to let you know ahead of time so that any player who has been thinking about buying Travellers Rest can get it before the price increase takes place.
Change log
The crop-growing system has been re-vamped.
32 new crops have been added.
Now all crops are available from the start and do not require any unlocking.
Tilled soil must now be watered before planting a crop.
Tilled soil should be watered every 3 days so that the plants continue to grow.
Rains and storms water the tilled soil for one day.
Fruit trees can now be planted outside of tilled soil.
Fruit trees do not need to be watered anymore.
Now crops and fruit trees have specific seasons of the year in which they bear fruit.
Crops die at the start of a season that is unsuitable for them.
Fruit trees never die and bear fruit during their harvest season.
Crops and fruit trees now have a small chance of yielding extra output during one of their harvesting seasons.
The time it takes crops and fruit trees to grow varies depending on the type of crop or tree.
Now, the XP improvement "Farming" increases the price obtained from fruits and vegetables in dishes instead of increasing the harvest output.
The "Cooking" and "Harvest" tabs have been removed from the Technologies window.
Now the fruits that appear available for purchase vary according to the season of the year.
Because fruit trees now cannot die, only one fruit tree bud will be available in stores per week.
Because fruit trees now cannot die, the trees that players have planted so far have been removed and replaced by the harvest that those trees would give.
Now aromatic herbs, berries, blackberries and spices are not grown, but can be found all around the map, growing in the wild.
We have added different types of mushrooms, which can be found around the map, growing in the wild.
We have improved the system for selecting squares when digging, tilling or watering. Now it should be easier to perform these actions.
The maximum reputation level has been increased to 50.
The amount of experience needed to level up in the first reputation levels has been reduced.
Now, for each reputation level, 10 recipe fragments are received. Players with old games will receive the recipe fragments equivalent to their current reputation level.
The reputation level needed to reach the tavern's maximum capacity has been increased.
It is now possible to change the color of storage chests.
A new "shop" with 100 recipes has been added, where recipe fragments can be exchanged for recipes.
Two new crafters have been added: the Preserves table and the press.
Pickled dishes must now be pickled in the aging rack.
Weather effects have been added: sunny, slightly cloudy, cloudy, wind, rain and thunderstorms.
We have added an option to disable the flashes of light that lightning causes. Players with epilepsy should disable this option.
We have added two new areas accessible from the north of the tavern.
The game is now automatically saved when you go to sleep. It is no longer possible to save manually.
We have improved the sound system. Now, the amount of reverb depends on the location.
Improved the outdoor ambience sound when the player is indoors.
A new music theme has been added.
Two new languages have been added to the game: Hungarian and Indonesian.