Public Playtesting - Version 1.112
Hey Doomed Souls,
My developer minions have been working on my crypts. They want some test subjects to go through first to iron out any bugs that may appear. If you want to join in this new build you only need to follow these simple steps. Well simple for me but for souls like you it might be a challenge.Right click Cryptmaster in your Steam library and click properties Go into the Beta Tab and in the drop down menu next to “Beta Participation” select public_testingSteam should automatically download the new buildIf you do run into any issues while playing this build, please go tell the rats in the Steam forums and report your issues. The developer minions will take notes of the issues and continue to “improve” my game. We all know my game was perfect until the developers got involved.Here are the patch notes that the developer minions want to pass on. Fixed damage based on cards returning wrong value (it doesn't currently count card finished)Improved ispy island, so if you revisit it, the script fires a bit easier.Hand sizes and tab sizes now will have a max size (8 and 26 respectively).The player UI for cards will offset when over 5 cards to make additional space.Headbutler card renamed to topbutler.Rewrote two of the new crop of gravestones as they had conflicting namesRemoved duplicate gravestone spawning appears on one of the maps.Reduced riddle skeleton card difficulty by reducing his pair detection, as it was a little high.Fixed the auto bypass of the Pixie court Whatever questFixed 7k resolution not correctly being picked up, is was reverting to lowest res on some machines